C++17 By Example (ebook)(audiobook)(audiobook) Książka w języku angielskim

    Okładka książki/ebooka C++17 By Example

    Okładka książki C++17 By Example

    Okładka książki C++17 By Example

    Okładka książki C++17 By Example

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    Discover the impressive capabilities of C++ and learn the skills you need to implement it in real life

    About This Book

    • Leverage the power of C++ language constructs to build effective software
    • Learn about file handling and pointers
    • Build visually appealing GUI by using the power of Qt5
    • Get a deeper understanding of how to program C++ for a specific purpose by implementing a Domain Specific Language

    Who This Book Is For

    This book is for developers who would like to develop software in C++. Basic programming experience would be an added advantage.

    What You Will Learn

    • Create object-oriented hierarchies and how to compile, link, and execute a simple program
    • Implement classes with linked lists, templates, inheritance, operator overloading, and exception handling
    • Efficient file handling and pointer structures
    • Dynamic allocation and deallocation along with marshmallowing
    • Qt features, including menus, toolbars, caret handling, and more
    • Implement a Domain Specific Language in C++

    In Detail

    C++ is a general-purpose programming language built with a bias towards embedded programming and systems programming. Over the years, C++ has evolved and is used to develop software for many different sectors. Given its versatility and robustness, C++is a wonderful language to start your coding journey with. This book covers exciting projects built in C++ that show how to implement the language in different scenarios. While developing these projects, you will not only learn the language constructs but also how you can use C++ to meet your software requirements.

    The book starts with a brief introduction to C++ language constructs where you will learn essential concepts that are required to understand the projects covered in the book. The first module will build a library management system that will teach you how to perform efficient file handling and use pointers in your software. To give you a taste of GUI programming, the next module will build graphical applications using Qt 5. You will then be introduced to game design in C++ and build two interesting games. The final module will teach you how C++ can be used to create a Domain Specific Language.

    After reading this book, you will have mastered core programming concepts in C++, and how to implement them effectively.

    Style and approach

    Core concepts are covered with the help of examples that promote learning by coding.


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