Bartosz Danowski, Jakub Danowski - książki
Tytuły autora: dostępne w księgarni Ebookpoint
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Building Android Games with Cocos2d-x. Learn to create engaging and spectacular games for Android using Cocos2d-x
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GameMaker Essentials. Learn all the essential skills of GameMaker: Studio and start making your own impressive games with ease
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iOS Game Programming Cookbook. Over 45 interesting game recipes that will help you create your next enthralling game
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Minecraft. Tablice craftingu, alchemii i metalurgii
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OpenGL. Receptury dla programisty
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Raspberry Pi Gaming. Design, create, and play all kinds of video games on your Raspberry Pi computer
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Cocos2d Game Development Blueprints. Design, develop, and create your own successful iOS games using the Cocos2d game engine
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Mastering Unity Scripting. Learn advanced C# tips and techniques to make professional-grade games with Unity
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Learning LibGDX Game Development. Wield the power of the LibGDX framework to create a cross-platform game
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Learning Cocos2d-JS Game Development. Learn to create robust and engaging cross-platform HTML5 games using Cocos2d-JS
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Minecraft. Memy
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Unity Game Development Blueprints. Explore the various enticing features of Unity and learn how to develop awesome games
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Libgdx Cross-platform Game Development Cookbook. Harness LibGDX to create cross-platform 2D games with more than 75 practical recipes covering everything from AI to building LibGDX Bitmap fonts
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Minecraft. Crafting, czary i świetna zabawa
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Practical Maya Programming with Python. Unleash the power of Python in Maya and unlock your creativity
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Sparrow iOS Game Framework Beginner's Guide. Create mobile games for iOS devices with the Sparrow iOS Game Framework
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Projektowanie gier 3D. Wprowadzenie do technologii DirectX 11
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OUYA Game Development by Example. An all-inclusive, fun guide to making professional 3D games for the OUYA console
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iOS Game Development Cookbook
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Scratch 2.0 Game Development HOTSHOT. Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you’ll quickly learn the sophisticated possibilities of Scratch. Have fun!
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Releasing HTML5 Games for Windows 8. From the Web to Windows 8 with Ease
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Physics for Game Developers. Science, math, and code for realistic effects. 2nd Edition
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Wprowadzenie do fizyki w grach, animacjach i symulacjach Flash
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Tworzenie izometrycznych gier społecznościowych w HTML5, CSS3 i JavaScript
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Designing Games. A Guide to Engineering Experiences
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Wprowadzenie do HTML5. Nauka HTML5 i JavaScriptu na przykładzie gier
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CryENGINE 3 Game Development: Beginner's Guide. Discover how to use the CryENGINE 3 free SDK, the next-generation, real-time game development tool with this book and
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Grywalizacja. Mechanika gry na stronach WWW i w aplikacjach mobilnych
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Inkscape Beginner's Guide. Create attractive layout designs, logos, brochures, icons, and more using the Inkscape vector graphics editor
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Building HTML5 Games with ImpactJS. An Introduction On HTML5 Game Development
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Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript. Rendering Simple 3D Worlds with Sprites and Maps
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Writing Game Center Apps in iOS. Bringing Your Players Into the Game
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Panda3D 1.7 Game Developer's Cookbook. Over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine
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Gamestorming. A Playbook for Innovators, Rulebreakers, and Changemakers
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Killer Game Programming in Java
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AI for Game Developers. Creating Intelligent Behavior in Games
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Games, Diversions & Perl Culture. Best of the Perl Journal
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Perełki programowania gier. Vademecum profesjonalisty. Tom 3
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Unreal Engine 5. Kurs video. Tworzenie mechaniki gry w C++
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Unreal Engine. Kurs video. Niezbędnik VR developera
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Unreal Engine 5. Kurs video. Praktyczny niezbędnik game developera
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Szachy w godzinę. Kurs video. Od zera do pierwszej partii szachów
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Podstawy Pythona z Minecraftem. Kurs video. Piszemy pierwsze skrypty
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Programowanie z Minecraft dla dzieci. Kurs video. Język Lua od podstaw
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Zagraj z nami w Minecraft. Kurs video. Pierwsze kroki
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Blender 3D Architecture, Buildings, and Scenery
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Second Life. Przewodnik gracza
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Java. Tworzenie gier