Scratch 2.0 Game Development HOTSHOT. Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you’ll quickly learn the sophisticated possibilities of Scratch. Have fun!
![Język publikacji: angielski Język publikacji: angielski](https://static01.helion.com.pl/global/flagi/1.png)
- Autorzy:
- Jessica Chiang, Sergio van Pul
![Scratch 2.0 Game Development HOTSHOT. Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you’ll quickly learn the sophisticated possibilities of Scratch. Have fun! Jessica Chiang, Sergio van Pul - okładka ebooka](https://static01.helion.com.pl/global/okladki/326x466/e_3bbu.png)
![Scratch 2.0 Game Development HOTSHOT. Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you’ll quickly learn the sophisticated possibilities of Scratch. Have fun! Jessica Chiang, Sergio van Pul - tył okładki ebooka](https://static01.helion.com.pl/global/okladki-tyl/326x466/e_3bbu.png)
- Ocena:
- Bądź pierwszym, który oceni tę książkę
- Stron:
- 330
- Dostępne formaty:
-
PDFePubMobi
Opis ebooka: Scratch 2.0 Game Development HOTSHOT. Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you’ll quickly learn the sophisticated possibilities of Scratch. Have fun!
Wybrane bestsellery
-
Ta książka wyjaśni Ci rolę matematyki w tworzeniu, renderowaniu i zmienianiu wirtualnych środowisk 3D, a ponadto pozwoli odkryć tajemnice najpopularniejszych dzisiaj silników gier. Za sprawą licznych praktycznych ćwiczeń zorientujesz się, co się kryje za rysowaniem linii i kształtów graficznych, ...
Matematyka w programowaniu gier i grafice komputerowej. Tworzenie i renderowanie wirtualnych środowisk 3D oraz praca z nimi Matematyka w programowaniu gier i grafice komputerowej. Tworzenie i renderowanie wirtualnych środowisk 3D oraz praca z nimi
(53.40 zł najniższa cena z 30 dni)57.84 zł
89.00 zł(-35%) -
Obierz kurs na tworzenie gier platformowych! Mówiąc o programowaniu gier, na myśl przychodzą dwa potężne silniki: Unity i Unreal Engine. Dzisiaj chcemy Ci przedstawić silnik również będący w czołówce popularności - GameMaker Studio! GameMaker Studio to idealne narzędzie ...
GameMaker. Kurs video. Kompleksowy przewodnik tworzenia gier platformowych GameMaker. Kurs video. Kompleksowy przewodnik tworzenia gier platformowych
(129.27 zł najniższa cena z 30 dni)127.19 zł
159.00 zł(-20%) -
A game changer for developers, this book will guide you through project structuring, clean C# coding, and UI optimization. You'll be able to elevate your Unity game development skills with real-world projects, hands-on tutorials, and expert tips.
Mastering Unity Game Development with C#. Harness the full potential of Unity 2022 game development using C# Mastering Unity Game Development with C#. Harness the full potential of Unity 2022 game development using C#
-
This book will introduce you to C# concepts and programming patterns in Unity that will help you solve common problems. After working on a range of 2D, 3D, AR, and VR game projects, you’ll be able to confidently build playable and commercial games.
Unity 2022 by Example. A project-based guide to building 2D and 3D games, enhanced for AR, VR, and MR experiences Unity 2022 by Example. A project-based guide to building 2D and 3D games, enhanced for AR, VR, and MR experiences
-
This book is a fun introduction to the world of game programming, C++20, and the OpenGL-powered SFML using four fun, fully playable games of increasing difficulty and advancing features
Beginning C++ Game Programming. Learn C++ from scratch by building fun games - Third Edition Beginning C++ Game Programming. Learn C++ from scratch by building fun games - Third Edition
-
This hands-on guide takes you on a journey through popular design patterns, all while crafting engaging and optimized Unity games! Learn industry best practices for efficient and reusable code, a critical skill for creating maintainable software.
Learning Design Patterns with Unity. Learn the secret of popular design patterns while building fun, efficient games in Unity 2023 and C# Learning Design Patterns with Unity. Learn the secret of popular design patterns while building fun, efficient games in Unity 2023 and C#
-
Learning GDScript by developing a game with Godot 4 will teach you how to be a programmer, all while creating a game from scratch. You’ll go from novice to intermediate and even learn about some advanced topics to transform your game coding skills.
Learning GDScript by Developing a Game with Godot 4. A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine Learning GDScript by Developing a Game with Godot 4. A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine
-
This book will help you understand UE 5 environment creation fundamentals to represent environments realistically and improve pipelines, from marketing to high-end movie production. You'll also learn how to make pre-visualization faster than ever.
Cinematic Photoreal Environments in Unreal Engine 5. Create captivating worlds and unleash the power of cinematic tools without coding Cinematic Photoreal Environments in Unreal Engine 5. Create captivating worlds and unleash the power of cinematic tools without coding
-
This book will help you leverage modern graphics programming techniques. You’ll cover a cohesive set of examples that use the same underlying API, discovering Vulkan concepts and their usage in real-world applications.
The Modern Vulkan Cookbook. A practical guide to 3D graphics and advanced real-time rendering techniques in Vulkan The Modern Vulkan Cookbook. A practical guide to 3D graphics and advanced real-time rendering techniques in Vulkan
-
Good digital sculpting skills are highly sought after, with many rewarding opportunities available in the VFX, Games, and collectibles industries. ZBrush is the industry standard software for character creation and organic modeling, and this book outlines the key skill sets needed to attract Recr...
Sculpting in ZBrush Made Simple. Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing Sculpting in ZBrush Made Simple. Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing
O autorach ebooka
Ebooka "Scratch 2.0 Game Development HOTSHOT. Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you’ll quickly learn the sophisticated possibilities of Scratch. Have fun!" przeczytasz na:
-
czytnikach Inkbook, Kindle, Pocketbook, Onyx Boox i innych
-
systemach Windows, MacOS i innych
-
systemach Windows, Android, iOS, HarmonyOS
-
na dowolnych urządzeniach i aplikacjach obsługujących formaty: PDF, EPub, Mobi
Masz pytania? Zajrzyj do zakładki Pomoc »
Audiobooka "Scratch 2.0 Game Development HOTSHOT. Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you’ll quickly learn the sophisticated possibilities of Scratch. Have fun!" posłuchasz:
-
w aplikacji Ebookpoint na Android, iOS, HarmonyOs
-
na systemach Windows, MacOS i innych
-
na dowolnych urządzeniach i aplikacjach obsługujących format MP3 (pliki spakowane w ZIP)
Masz pytania? Zajrzyj do zakładki Pomoc »
Kurs Video "Scratch 2.0 Game Development HOTSHOT. Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you’ll quickly learn the sophisticated possibilities of Scratch. Have fun!" zobaczysz:
-
w aplikacjach Ebookpoint i Videopoint na Android, iOS, HarmonyOs
-
na systemach Windows, MacOS i innych z dostępem do najnowszej wersji Twojej przeglądarki internetowej
Szczegóły ebooka
- Tytuł oryginału:
- Scratch 2.0 Game Development HOTSHOT. Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you’ll quickly learn the sophisticated possibilities of Scratch. Have fun!
- ISBN Ebooka:
- 978-18-496-9757-6, 9781849697576
- Data wydania ebooka:
-
2014-02-21
Data wydania ebooka często jest dniem wprowadzenia tytułu do sprzedaży i może nie być równoznaczna z datą wydania książki papierowej. Dodatkowe informacje możesz znaleźć w darmowym fragmencie. Jeśli masz wątpliwości skontaktuj się z nami sklep@ebookpoint.pl.
- Język publikacji:
- angielski
- Rozmiar pliku Pdf:
- 6.5MB
- Rozmiar pliku ePub:
- 15.8MB
- Rozmiar pliku Mobi:
- 22.2MB
Spis treści ebooka
- Scratch 2.0 Game Development HOTSHOT
- Table of Contents
- Scratch 2.0 Game Development HOTSHOT
- Credits
- About the Authors
- About the Reviewers
- www.PacktPub.com
- Support files, eBooks, discount offers and more
- Free Access for Packt account holders
- Support files, eBooks, discount offers and more
- Preface
- What this book covers
- What you need for this book
- Who this book is for
- Conventions
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Task 1
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Reader feedback
- Customer support
- Downloading the example code
- Downloading the color images of this book
- Errata
- Piracy
- Questions
- 1. Blowing Things Up!
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Creating a new project
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Starting scripts
- Engage thrusters
- Objective complete mini debriefing
- Adding targets
- Engage thrusters
- Method 1
- Method 2
- Creating multiple targets
- Cannonball collisions
- Engage thrusters
- Objective complete mini debriefing
- Creating a parabolic shot
- Engage thrusters
- Objective complete mini debriefing
- Creating a landscape
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Hotshot challenges
- 2. Beating Back the Horde
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Creating a background
- Engage thrusters
- Objective complete mini debriefing
- Creating enemies
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating cannons
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Learning about list variables
- Learning about global and local variables
- Fighting back
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Increasing the horde
- Engage thrusters
- Objective complete mini debriefing
- Adding a base
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Limiting resources
- Engage thrusters
- Objective complete mini debriefing
- Winning the game
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Hotshot challenges
- 3. Start Your Engines
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Drawing a racetrack
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating a kart
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Building keyboard controls
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Using a collision mask
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Dealing with collision events
- Engage thrusters
- Objective complete mini debriefing
- Adding a second player
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Finishing the game
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Mission accomplished
- Hotshot challenges
- 4. Space Age
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Starting with the starter project
- Engage thrusters
- Objective complete mini debriefing
- Adding scripts to Spaceship
- Engage thrusters
- Horizontal movement
- Vertical Movement
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Updating enemy sprites
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Adding scripts to Spaceship Ammo and Enemy Ammo
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Adding scripts to Shield and Shield Life
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Meeting your Game Manager
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Adding levels three simple steps
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Mission accomplished
- Hotshot challenges
- 5. Shoot Em Up
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Creating a player character
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Creating an enemy
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Adding enemy patterns
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Shooting those baddies!
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating background images
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Using parallax scrolling to simulate depth
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Adding scores and power-ups
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Tweaking and balancing
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Hotshot challenges
- 6. Building a Worthy Boss
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Sending a message
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Adding a test script
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating the boss
- Engage thrusters
- Objective complete mini debriefing
- Creating attack pattern 1
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating attack pattern 2
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating attack pattern 3
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Making the boss more impressive
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Defeating the boss
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Hotshot challenges
- 7. Creating a Level Editor
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Planning the level map
- Engage thrusters
- Objective complete mini debriefing
- Drawing the level tiles
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Preparing the tiles in Scratch
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating a level generator
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Creating a character
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating a goal
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Adding a bomb item
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Adding the bomb effects
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Hotshot challenge
- 8. Dungeon Crawl
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Adding a knight
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Adding a ghost
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating a sword
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating a bow and arrow
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Tying up loose ends
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Hotshot challenges
- 9. Hunger Run
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission briefing
- Understanding scrolling
- Engage thrusters
- Objective Complete mini debriefing
- Adding scripts to the brick sprite
- Engage thrusters
- Objective complete mini debriefing
- Adding scripts to the food sprite
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Adding scripts to the player sprite
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Adding scripts to the Game Manager sprite
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Tweaking the game
- Prepare for lift off
- Engage thrusters
- Tweaking the number of grids in the game
- Tweaking bad food's appearance time
- Tweaking the scrolling speed
- Tweaking the movement of the player
- Tweaking the bad food ratio
- Objective complete mini debriefing
- Mission accomplished
- Hotshot challenges
- 10. Sprites with Characters
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission briefing
- Building the robot wireframe
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Coloring it metallic
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Performing final adjustments
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Animating
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Parting with a few tips
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Hotshot challenges
- A. The New Scratch Interface
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Website overview
- Engage thrusters
- Objective complete mini debriefing
- Creating an account and logging in
- Engage thrusters
- Objective complete mini debriefing
- The Scratch editor layout
- Engage thrusters
- Objective complete mini debriefing
- Creating and importing sprites
- Engage thrusters
- Objective complete mini debriefing
- New script block categories
- Engage thrusters
- Objective complete mini debriefing
- Saving and loading projects
- Engage thrusters
- Objective complete mini debriefing
- Sharing the backpack feature
- Engage thrusters
- Objective complete mini debriefing
- Some benefits and drawbacks of the new Scratch interface
- Engage thrusters
- Objective complete mini debriefing
- Index
Dzieki opcji "Druk na żądanie" do sprzedaży wracają tytuły Grupy Helion, które cieszyły sie dużym zainteresowaniem, a których nakład został wyprzedany.
Dla naszych Czytelników wydrukowaliśmy dodatkową pulę egzemplarzy w technice druku cyfrowego.
Co powinieneś wiedzieć o usłudze "Druk na żądanie":
- usługa obejmuje tylko widoczną poniżej listę tytułów, którą na bieżąco aktualizujemy;
- cena książki może być wyższa od początkowej ceny detalicznej, co jest spowodowane kosztami druku cyfrowego (wyższymi niż koszty tradycyjnego druku offsetowego). Obowiązująca cena jest zawsze podawana na stronie WWW książki;
- zawartość książki wraz z dodatkami (płyta CD, DVD) odpowiada jej pierwotnemu wydaniu i jest w pełni komplementarna;
- usługa nie obejmuje książek w kolorze.
Masz pytanie o konkretny tytuł? Napisz do nas: sklep[at]helion.pl.
Książka, którą chcesz zamówić pochodzi z końcówki nakładu. Oznacza to, że mogą się pojawić drobne defekty (otarcia, rysy, zagięcia).
Co powinieneś wiedzieć o usłudze "Końcówka nakładu":
- usługa obejmuje tylko książki oznaczone tagiem "Końcówka nakładu";
- wady o których mowa powyżej nie podlegają reklamacji;
Masz pytanie o konkretny tytuł? Napisz do nas: sklep[at]helion.pl.
Książka drukowana
![Loader](https://static01.helion.com.pl/ebookpoint/img/ajax-loader.gif)
![ajax-loader](https://static01.helion.com.pl/ebookpoint/img/ajax-loader.gif)
Oceny i opinie klientów: Scratch 2.0 Game Development HOTSHOT. Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you’ll quickly learn the sophisticated possibilities of Scratch. Have fun! Jessica Chiang, Sergio van Pul (0)
Weryfikacja opinii następuję na podstawie historii zamówień na koncie Użytkownika umieszczającego opinię. Użytkownik mógł otrzymać punkty za opublikowanie opinii uprawniające do uzyskania rabatu w ramach Programu Punktowego.