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    Game Development with Godot 4 and C#. Develop a dynamic 3D game while exploring a robust node system, level design, and animations

    (ebook) (audiobook) (audiobook) Język publikacji: angielski
    Game Development with Godot 4 and C#. Develop a dynamic 3D game while exploring a robust node system, level design, and animations Kati Baker - okładka ebooka

    Game Development with Godot 4 and C#. Develop a dynamic 3D game while exploring a robust node system, level design, and animations Kati Baker - okładka ebooka

    Game Development with Godot 4 and C#. Develop a dynamic 3D game while exploring a robust node system, level design, and animations Kati Baker - okładka audiobooka MP3

    Game Development with Godot 4 and C#. Develop a dynamic 3D game while exploring a robust node system, level design, and animations Kati Baker - okładka audiobooks CD

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    Bądź pierwszym, który oceni tę książkę
    Godot is a versatile, open-source game engine that empowers developers with creative freedom and ownership of their work. This comprehensive guide helps you gain the essential skills you need to embark on an exciting journey into the realm of game development with Godot 4.0 and C#.
    The book begins by guiding you through the installation of the Godot Engine and introduces you to the powerful capabilities of C# within it. The next set of chapters will help you smoothly transition from Godot 3 to 4 as you learn how to create a captivating 3D adventure game by exploring topics including project organization, player controller creation, world design, and user-friendly UI development. As you make progress, you'll delve into advanced game development aspects such as audio integration, pathfinding algorithms, and dynamic lighting. You’ll also get to grips with accessibility considerations in game development and effective bug reporting techniques. Toward the end, you'll discover the vibrant Godot community and gain access to a wealth of resources to further improve your game development skills.
    By the end of this Godot book, you'll have built a complete 3D action game and gained a solid foundation to continue creating your own games.

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    O autorze ebooka

    Kati Baker is a Staff Engineer who has been creating games since her first game jam in 2016. She is a programmer by trade and has spent part of her professional career in education, working as an Outreach Coordinator for NASA and a CS Innovator for 4-H. In both, she's worked with students to encourage learning in STEM, specifically computer science. In her spare time, she runs a monthly game jam, Godot Wild Jam, and completes her own personal projects. Kati earned her Bachelors of Science in Computer Science from West Virginia University, and currently resides in West Virginia with her partner and plants.

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