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VFX Made Easy with Houdini. A mesmerizing journey into procedural modeling, simulations, visual effects, and rendering Alasgar Hasanov

Język publikacji: angielskim
VFX Made Easy with Houdini. A mesmerizing journey into procedural modeling, simulations, visual effects, and rendering Alasgar Hasanov - okladka książki

VFX Made Easy with Houdini. A mesmerizing journey into procedural modeling, simulations, visual effects, and rendering Alasgar Hasanov - okladka książki

Autor:
Alasgar Hasanov
Serie wydawnicze:
Practical
Ocena:
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VFX Made Easy with Houdini is your key to unlocking the full potential of this leading 3D animation and VFX software. Tapping into the author’s years of experience in the CG/VFX industry, this book takes you on an exhaustive journey from novice to advanced, helping you learn all about procedural modeling, dynamic simulations, and captivating visual effects.
With the help of step-by-step tutorials, insider tips, and real-world examples, you’ll master the intricacies of Houdini's renowned node-based workflow. The chapters teach you how to create captivating animations for films, develop immersive environments for games, and everything in-between, equipping you with the tools to bring your creative visions to life. From enabling beginners to develop a solid foundation to empowering seasoned artists to push the boundaries of innovation, this VFX book will be your indispensable companion on the path to becoming a 3D and VFX pro.
By the end of this book, you’ll have gained a solid understanding of Houdini FX fundamentals, enabling you to confidently handle any project and create a wide range of visual effects and animations using this software.

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O autorze książki

Alasgar Hasanov has over 7 years of experience in the CG/VFX industry and focuses on complex dynamics simulations for all kinds of pyro FX, from large and small-scale water simulations to abstract particle FX and rigid and soft body dynamics. While his main focus is on FX, Alasgar has a broad range of industry experience, including modeling, lighting and look development, compositing, and real-time content creation. He's created CG/FX for a variety of films, including Dark Phoenix (X-Men), It Chapter Two, Bad Boys for Life, Snake Eyes (G.I. Joe), as well as TV shows such as Game of Thrones, American Gods, The Boys, and Jupiter's Legacy. He's created FX and look-dev for high-end commercials for Nike, Dolby Digital, Proline, and many others.

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