John P. Doran is a passionate and seasoned Technical Game Designer, Software Engineer, and Author who is based in Incheon, South Korea. His passion for game development began at an early age. He later graduated from DigiPen Institute of Technology with a Bachelor of Science in Game Design. For over a decade, John has gained extensive hands-on expertise in game development working in various roles ranging from game designer to lead UI programmer working in teams consisting of just himself to over 70 people in student, mod, and professional game projects including working at LucasArts on Star Wars: 1313. Additionally, John has worked in game development education teaching in Singapore, South Korea, and the United States. To date, he has authored over 10 books pertaining to game development. John is currently a Technical Game Design Instructor at George Mason University Korea. Prior to his present ventures, he was an award-winning videographer.
John P. Doran
Tytuły autora: John P. Doran dostępne w księgarni Ebookpoint
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Unity 2022 Mobile Game Development takes a step-by-step approach to building an endless runner game using Unity and C#, while sharing examples detailing how to create a game that is uniquely your own. If you are passionate about building mobile games and want to learn how to create them from scratch, this book is for you.- PDF + ePub 125 pkt
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125.10 zł
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Implementing shaders in your games can be notoriously challenging due to the complex math that stands in the way of attaining realism in games. This fourth edition, updated to Unity 2021, covers everything you need to know about vectors, constructing lighting with them, and using textures to create sophisticated effects without the complex math.- PDF + ePub + Mobi 116 pkt
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Unity has established itself as a powerful force for developing games. If you love mobile games and want to learn how to create them but have no idea where to begin, this book is for you. It takes a step-by-step approach to build an endless runner game using Unity, along with covering examples on how to create a game that is uniquely your own.- PDF + ePub + Mobi 107 pkt
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107.10 zł
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Unreal Shaders and Effects Cookbook is the first of its kind to bring you the secrets of creating Shaders for Unreal. This book guides you through the process of creating almost any conceivable material while understanding at the same time what happens under the hood - from the PBR workflow to using many of the very useful nodes Unreal includes.- PDF + ePub + Mobi 107 pkt
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107.10 zł
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Unreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games. A truly powerful tool for game development, there has never been a better time to use it for both commercial and independent projects. With more than 100 recipes, this book shows how to unleash the power of C++ while developing games with Un- PDF + ePub + Mobi 107 pkt
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107.10 zł
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Shaders have always been seen as notoriously difficult to understand and implement in games. Complex math have always stood in the way of attaining realism in games. This book shows you everything you need to know about vectors, constructing lighting with them, and using textures to create complex effects without the heavy math.- PDF + ePub + Mobi 143 pkt
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143.10 zł
159.00 zł (-10%) -
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Unity has established itself as an overpowering force for developing mobile games. If you love mobile games and want to learn how to make them but have no idea where to begin, then this book is just what you need. This book takes a clear, step-by-step approach to building a puzzles game using Unity with plenty of examples on how to create a game th- PDF + ePub + Mobi 125 pkt
Unity 2017 Mobile Game Development. Build, deploy, and monetize games for Android and iOS with Unity
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125.10 zł
139.00 zł (-10%) -
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You’ve learned how to program, and you’ve probably created some simple games at some point, but now you want to build larger projects and find out how to resolve your problems. So instead of a coder, you might now want to think like a game developer or software engineer. To organize your code well, you need certain tools to do so, and- PDF + ePub + Mobi 125 pkt
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125.10 zł
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- PDF + ePub + Mobi 314 pkt
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314.10 zł
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- PDF + ePub + Mobi 125 pkt
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125.10 zł
139.00 zł (-10%) -
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- PDF + ePub + Mobi 143 pkt
(29,90 zł najniższa cena z 30 dni)
143.10 zł
159.00 zł (-10%) -
Promocja Promocja 2za1
- PDF + ePub + Mobi 125 pkt
(29,90 zł najniższa cena z 30 dni)
125.10 zł
139.00 zł (-10%) -
Promocja 2za1
Shaders allow developers to craft visually striking games. Unity 6's switch to SRP as the default render pipeline makes it the perfect time to explore shaders with the latest version of the book to explore Shader Graph, VFX Graph, and more.- ePub 129 pkt
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