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    Learning LibGDX Game Development. Wield the power of the LibGDX framework to create a cross-platform game

    (ebook) (audiobook) (audiobook) Język publikacji: angielski
    Learning LibGDX Game Development. Wield the power of the LibGDX framework to create a cross-platform game Suryakumar B Nair, Andreas Oehlke - okładka ebooka

    Learning LibGDX Game Development. Wield the power of the LibGDX framework to create a cross-platform game Suryakumar B Nair, Andreas Oehlke - okładka ebooka

    Learning LibGDX Game Development. Wield the power of the LibGDX framework to create a cross-platform game Suryakumar B Nair, Andreas Oehlke - okładka audiobooka MP3

    Learning LibGDX Game Development. Wield the power of the LibGDX framework to create a cross-platform game Suryakumar B Nair, Andreas Oehlke - okładka audiobooks CD

    Ocena:
    Bądź pierwszym, który oceni tę książkę
    Stron:
    478
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    Ebook

    159,00 zł

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    O autorach ebooka

    Suryakumar Balakrishnan Nair is an engineering graduate from Cochin University of Science and Technology, Cochin, India with a specialization in computer science. He just loves programming and likes to keep on experimenting.He has designed a dozen games on the Android platform using LibGDX. He loves traveling and visiting various places. He reads articles and books on a range of issues from politics to environment. He is currently working as a full-time Android game developer for an Indian game company, Csharks (https://csharks.com/site/).
    Andreas Oehlke is a professional full-stack software engineer. He holds a bachelor's degree in computer science and loves to experiment with software and hardware. His trademark has always been his enthusiasm and affinity for electronics and computers. His hobbies include game development, building embedded systems, sports, and making music. He currently works full-time as a senior software engineer for a German financial institution. Furthermore, he has worked as a consultant and game developer in San Francisco, CA. He is also the author of Learning LibGDX Game Development.

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