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    iOS Game Development Cookbook

    (ebook) (audiobook) (audiobook) Język publikacji: angielski
    iOS Game Development Cookbook Jonathon Manning, Paris Buttfield-Addison - okładka ebooka

    iOS Game Development Cookbook Jonathon Manning, Paris Buttfield-Addison - okładka ebooka

    iOS Game Development Cookbook Jonathon Manning, Paris Buttfield-Addison - okładka audiobooka MP3

    iOS Game Development Cookbook Jonathon Manning, Paris Buttfield-Addison - okładka audiobooks CD

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    Stron:
    396
    Dostępne formaty:
    ePub
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    Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you’re familiar with iOS and Objective-C, this is the problem-solving guide you want.

    Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.

    • Lay out the structure of your game
    • Build and customize menus with UIKit
    • Detect and respond to user input
    • Use advanced techniques to play sound effects and music
    • Work with data, using iOS devices and the cloud
    • Create 2D graphics with SpriteKit
    • Add physics simulation to your game
    • Learn beginning to advanced 3D graphics
    • Create challenges with artificial intelligence
    • Use networking to add multiplayer capabilities
    • Work with game controllers and multiple screens

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