ODBIERZ TWÓJ BONUS :: »

    Learning C# by Developing Games with Unity 2021. Kickstart your C# programming and Unity journey by building 3D games from scratch - Sixth Edition

    (ebook) (audiobook) (audiobook) Język publikacji: angielski
    Learning C# by Developing Games with Unity 2021. Kickstart your C# programming and Unity journey by building 3D games from scratch - Sixth Edition Harrison Ferrone - okładka ebooka

    Learning C# by Developing Games with Unity 2021. Kickstart your C# programming and Unity journey by building 3D games from scratch - Sixth Edition Harrison Ferrone - okładka ebooka

    Learning C# by Developing Games with Unity 2021. Kickstart your C# programming and Unity journey by building 3D games from scratch - Sixth Edition Harrison Ferrone - okładka audiobooka MP3

    Learning C# by Developing Games with Unity 2021. Kickstart your C# programming and Unity journey by building 3D games from scratch - Sixth Edition Harrison Ferrone - okładka audiobooks CD

    Ocena:
    Bądź pierwszym, który oceni tę książkę
    Stron:
    428
    Dostępne formaty:
    PDF
    ePub
    Mobi

    Ebook

    179,00 zł

    Dodaj do koszyka lub Kup na prezent
    Kup 1-kliknięciem

    Przenieś na półkę

    Do przechowalni

    The Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language with a wide array of applications in various domains. This bestselling franchise presents a clear path for learning C# programming from the ground up through the world of Unity game development.

    This sixth edition has been updated to introduce modern C# features with Unity 2021. A new chapter has also been added that covers reading and writing binary data from files, which will help you become proficient in handling errors and asynchronous operations.

    The book acquaints you with the core concepts of programming in C#, including variables, classes, and object-oriented programming. You will explore the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, and collisions. You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing smart enemies and damage-causing projectiles.

    By the end of the book, you will have developed the skills to become proficient in C# programming and built a playable game prototype with the Unity game engine.

    Wybrane bestsellery

    O autorze ebooka

    Harrison Ferrone jest inżynierem. Pisze dokumentacje techniczne dla firmy Microsoft, a także tworzy treści instruktażowe dla serwisów LinkedIn i Pluralsight. Publikuje artykuły na raywenderlich.com, prowadzi również działalność dydaktyczną. Kiedy nie pracuje, zajmuje się kotami, czyta książki i z nostalgią wspomina lektury szkolne.

    Harrison Ferrone - pozostałe książki

    Zamknij

    Wybierz metodę płatności

    Zamknij Pobierz aplikację mobilną Ebookpoint