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SwiftUI Projects. Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI Craig Clayton

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SwiftUI Projects. Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI Craig Clayton - okladka książki

SwiftUI Projects. Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI Craig Clayton - okladka książki

Autor:
Craig Clayton
Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
410
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     Mobi

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Released by Apple during WWDC 2019, SwiftUI provides an innovative and exceptionally simple way to build user interfaces for all Apple platforms with the power of Swift.
This practical guide involves six real-world projects built from scratch, with two projects each for iPhone, iPad, and watchOS, built using Swift programming and Xcode. Starting with the basics of SwiftUI, you’ll gradually delve into building these projects. You’ll learn the fundamental concepts of SwiftUI by working with views, layouts, and dynamic types. This SwiftUI book will also help you get hands-on with declarative programming for building apps that can run on multiple platforms. Throughout the book, you’ll work on a chart app (watchOS), NBA draft app (watchOS), financial app (iPhone), Tesla form app (iPhone), sports news app (iPad), and shoe point-of-sale system (iPad), which will enable you to understand the core elements of a SwiftUI project.
By the end of the book, you’ll have built fully functional projects for multiple platforms and gained the knowledge required to become a professional SwiftUI developer.

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O autorze książki

Craig Clayton is a self-taught, senior iOS engineer, instructor and mentor at Ed Farm, specializing in cultivate change and promote innovation in education. He also volunteered as the organizer of the Suncoast iOS meetup group in the Tampa/St. Petersburg area for three years, preparing presentations and hands-on talks for this group and other groups in the community.

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