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    Mastering Unity 2017 Game Development with C#. Create professional games with solid gameplay features and professional-grade workflow - Second Edition

    (ebook) (audiobook) (audiobook) Język publikacji: angielski
    Mastering Unity 2017 Game Development with C#. Create professional games with solid gameplay features and professional-grade workflow - Second Edition Alan Thorn - okładka ebooka

    Mastering Unity 2017 Game Development with C#. Create professional games with solid gameplay features and professional-grade workflow - Second Edition Alan Thorn - okładka ebooka

    Mastering Unity 2017 Game Development with C#. Create professional games with solid gameplay features and professional-grade workflow - Second Edition Alan Thorn - okładka audiobooka MP3

    Mastering Unity 2017 Game Development with C#. Create professional games with solid gameplay features and professional-grade workflow - Second Edition Alan Thorn - okładka audiobooks CD

    Ocena:
    Bądź pierwszym, który oceni tę książkę
    Stron:
    568
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    Ebook

    159,00 zł

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    Do you want to make the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and amazing gameplay.
    This book focuses in some detail on a practical project with Unity, building a first-person game with many features. You'll delve into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we'll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and script NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; how to work with version control; and more.
    By the end of this book, you'll have developed sufficient competency in Unity development to produce fun games with confidence.

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    Alan Thorn - pozostałe książki

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