Android Game Programming by Example. Harness the power of the Android SDK by building three immersive and captivating games
- Autor:
- John Horton
- Ocena:
- Bądź pierwszym, który oceni tę książkę
- Stron:
- 388
- Dostępne formaty:
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PDFePubMobi
Opis ebooka: Android Game Programming by Example. Harness the power of the Android SDK by building three immersive and captivating games
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O autorze ebooka
John Horton - pozostałe książki
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Audiobooka "Android Game Programming by Example. Harness the power of the Android SDK by building three immersive and captivating games" posłuchasz:
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Kurs Video "Android Game Programming by Example. Harness the power of the Android SDK by building three immersive and captivating games" zobaczysz:
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Szczegóły ebooka
- Tytuł oryginału:
- Android Game Programming by Example. Harness the power of the Android SDK by building three immersive and captivating games
- ISBN Ebooka:
- 978-17-852-8619-3, 9781785286193
- Data wydania ebooka:
- 2015-06-30 Data wydania ebooka często jest dniem wprowadzenia tytułu do sprzedaży i może nie być równoznaczna z datą wydania książki papierowej. Dodatkowe informacje możesz znaleźć w darmowym fragmencie. Jeśli masz wątpliwości skontaktuj się z nami sklep@ebookpoint.pl.
- Język publikacji:
- angielski
- Rozmiar pliku Pdf:
- 7.4MB
- Rozmiar pliku ePub:
- 6.3MB
- Rozmiar pliku Mobi:
- 9.5MB
Spis treści ebooka
- 1. Getting started with Game Development
- 2. Initiating: Tappy Defender
- 3. Taking flight: Tappy Defender
- 4. Going home: Tappy Defender
- 5. Platformer: Upgrading the game engine
- 6. Platformer: Bob, beeps & bumps
- 7. Platformer: Guns, life, money & the enemy
- 8. Platformer: Putting it all together
- 9. Getting around: Asteroids OpenGL ES
- 10. Finishing touches: Asteroids OpenGL ES
- 11. Things that go bump: Part II
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Książka drukowana
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