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Android: Game Programming. A Developer's Guide

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Android: Game Programming. A Developer's Guide Raul Portales, John Horton - okladka książki

Android: Game Programming. A Developer's Guide Raul Portales, John Horton - okladka książki

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Gaming has historically been a strong driver of technology, whether we’re talking about hardware or software performance, the variety of input methods, or graphics support and the Android game platform is no different. Android is a mature, yet still growing, platform that many game developers have embraced as it provides tools, APIs, and services to help bootstrap Android projects and ensure their success, many of which are specially designed to help game developers.
Since Android uses one of the most popular programming languages, Java, as the primary language to build apps of all types, you will start this course by first obtaining a solid grasp of the Java language and its foundation APIs. This will improve your chances of succeeding as an Android app developer. We will show you how to get your Android development environment set up and you will soon have your first working game.
The course covers all the aspects of game development through various engrossing and insightful game projects. You will learn all about frame-by-frame animations and resource animations using a space shooter game, create beautiful and responsive menus and dialogs, and explore the different options to play sound effects and music in Android. You will also learn the basics of creating a particle system and will see how to use the Leonids library.
By the end of the course, you will be able to configure and use Google Play Services on the developer console and port your game to the big screen.

This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:
? Learning Java by Building Android Games by John Horton
? Android Game Programming by Example by John Horton
? Mastering Android Game Development by Raul Portales

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O autorach książki

Raul Portales is a software engineer who has had a love for computers, electronics, and gadgets in general for as long as he remembers. He jumped into Android as soon as it was released. Raul has worked on social networks, education, healthcare, and even founded a gaming studio and a consultancy company. Specializing in mobile and UX, he speaks frequently at conferences and meetups. Raul's love for electronics reignited when Google announced Android Things. He started tinkering with it with the first Developer Preview, which lead to adding the IoT category on his Google Developer expert profile.
John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.

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