Rafael Concepcion - książki
Tytuły autora: dostępne w księgarni Ebookpoint
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3D Character Rigging in Blender. Bring your characters to life through rigging and make them animation-ready
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Adobe Photoshop, Illustrator i InDesign. Współdziałanie i przepływ pracy. Oficjalny podręcznik
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C++ Game Animation Programming. Learn modern animation techniques from theory to implementation using C++, OpenGL, and Vulkan - Second Edition
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Getting Started with SketchUp Pro. Embark on your 3D modeling adventure with expert tips, tricks, and best practices
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3D Environment Design with Blender. Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes
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Design Better and Build Your Brand in Canva. A beginner’s guide to producing professional branding, marketing, and social content for businesses
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Squeaky Clean Topology in Blender. Create accurate deformations and optimized geometry for characters and hard surface models
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Accelerate DevOps with GitHub. Enhance software delivery performance with GitHub Issues, Projects, Actions, and Advanced Security
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Unreal Engine 5 Character Creation, Animation, and Cinematics. Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite
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Building CI/CD Systems Using Tekton. Develop flexible and powerful CI/CD pipelines using Tekton Pipelines and Triggers
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The Applied TensorFlow and Keras Workshop. Develop your practical skills by working through a real-world project and build your own Bitcoin price prediction tracker
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Designing Interfaces. Patterns for Effective Interaction Design. 3rd Edition
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Photoshop. Podręcznik użytkownika Lightrooma. Wydanie II
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Sekrety cyfrowej ciemni Scotta Kelby'ego. Edycja i obróbka zdjęć w programie Adobe Photoshop Lightroom Classic CC
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Jak to zrobić w Lightroomie Classic? Najkrótsze drogi do najlepszych rozwiązań. Wydanie II
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Game Programming using Qt 5 Beginner's Guide. Create amazing games with Qt 5, C++, and Qt Quick - Second Edition
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Jak to zrobić w Photoshopie? Najszybsza droga do skuteczności
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GeoServer Beginner's Guide. Share geospatial data using Open Source standards - Second Edition
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Fotografia cyfrowa. Edycja zdjęć. Wydanie VIII
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Szybkie projektowanie. Zapanuj nad chaosem zadań i presją czasu
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D3.js 4.x Data Visualization. Learn to visualize your data with JavaScript - Third Edition
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Mastering OpenCV 3. Get hands-on with practical Computer Vision using OpenCV 3 - Second Edition
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Vulkan Cookbook. Work through recipes to unlock the full potential of the next generation graphics API—Vulkan
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Aplikacje graficzne na mikrokontroler 89c52, 89s52, 89c55wd, 89c51rb2, 89c51rc2, 89c51rd2, 89c51ed2. Oprogramowanie narzędziowe i aplikacje dla bootloaderów i systemów ISP
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Adobe InDesign CC/CC PL. Oficjalny podręcznik
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Jak to zrobić w Lightroomie? Najkrótsze drogi do najlepszych rozwiązań
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Kompendium DTP. Adobe Photoshop, Illustrator, InDesign i Acrobat w praktyce. Wydanie III
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Gimp 2.8. Praktyczne wprowadzenie
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3ds Max 2012. Biblia
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Photoshop CS3/CS3 PL. Kanały i maski. Biblia
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3ds Max 2010. Biblia
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Cinema 4D
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Cinder Creative Coding Cookbook. If you know C++ this book takes your creative potential to a whole other level. The practical recipes show you how to create interactive and visually dynamic applications using Cinder which will excite and delight your audience
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Sekrety cyfrowej ciemni Scotta Kelby'ego. Edycja i obróbka zdjęć w programie Adobe Photoshop Lightroom 4
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Kompendium DTP. Adobe Photoshop, Illustrator, InDesign i Acrobat w praktyce. Wydanie II
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PlayStation Mobile Development Cookbook. Over 65 recipes that will help you create and develop amazing mobile applications!
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Adobe Flash CS6 i ActionScript 3.0. Interaktywne projekty od podstaw
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Photoshop Elements 10. Perfekcyjna edycja zdjęć ze Scottem Kelbym
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Oko w oko z Adobe Photoshop CS4/CS4 PL
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Mudbox 2013 Cookbook. Over 60 recipes to sculpt digital masterpieces like a modern Michelangelo with this book and
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Grafika w Internecie
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Corona SDK Mobile Game Development: Beginner's Guide. You don’t need to be a programming whiz to create iOS and Android games. You just need this great hands-on guide to Corona SDK, which teaches you everything from game physics to successful marketing
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GIMP 2.6. Receptury
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Facebook Graph API. Tworzenie rozbudowanych rozwiązań we Flashu
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Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide. Create games beyond your imagination with the Unreal Development Kit
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HTML5 Canvas Cookbook. Over 80 recipes to revolutionize the Web experience with HTML5 Canvas
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ActionScript Developer's Guide to Robotlegs. Building Flexible Rich Internet Applications
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Quick Guide to Flash Catalyst. A Designer's Guide to Visual Development
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GIMP. Kreatywne techniki dla fotografów i grafików
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Oko w oko z Adobe Photoshop CS3
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Flash CS3 Professional PL. Techniki zaawansowane. Klatka po klatce
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Macromedia Flash 8 Professional. Księga eksperta
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Oko w oko z Adobe Photoshop CS
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Elementy graficzne na stronach WWW
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Adobe Photoshop Lightroom Classic. Oficjalny podręcznik. Edycja 2023