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XNA 4 3D Game Development by Example: Beginner's Guide. Create action-packed 3D games with the Microsoft XNA Framework with this book and Kurt Jaegers

Język publikacji: angielskim
XNA 4 3D Game Development by Example: Beginner's Guide. Create action-packed 3D games with the Microsoft XNA Framework with this book and Kurt Jaegers - okladka książki

XNA 4 3D Game Development by Example: Beginner's Guide. Create action-packed 3D games with the Microsoft XNA Framework with this book and Kurt Jaegers - okladka książki

Autor:
Kurt Jaegers
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Bądź pierwszym, który oceni tę książkę
Stron:
322
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Move beyond the world of flat 2D-based game development and discover how to create your own exciting 3D games with Microsoft XNA 4.0. Create a 3D maze, fire shells at enemy tanks, and drive a rover on the surface of Mars while being attacked by alien saucers.XNA 4 3D Game Development by Example: Beginner's Guide takes you step-by-step through the creation of three different 3D video games with Microsoft XNA 4.0. Learn by doing as you explore the worlds of 3D graphics and game design.This book takes a step-by-step approach to building 3D games with Microsoft XNA, describing each section of code in depth and explaining the topics and concepts covered in detail. From the basics of a 3D camera system to an introduction to writing DirectX shader code, the games in this book cover a wide variety of both 3D graphics and game design topics. Generate random mazes, load and animate 3D models, create particle-based explosions, and combine 2D and 3D techniques to build a user interface.XNA 4 3D Game Development by Example: Beginner's Guide will give you the knowledge to bring your own 3D game creations to life.

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O autorze książki

Kurt Jaegers is an Oracle Database Administrator and Windows Network Administrator, as well as a long-time hobbyist game developer. He has built games for everything from the Commodore 64 to the Xbox 360. He is the owner of xnaresources.com, and the author of XNA 4.0 Game Development by Example: Beginner's Guide (C# edition) and XNA 4.0 Game Development by Example: Beginner's Guide – Visual Basic Edition, both of which were published by Packt Publishing.

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