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Make Amazing Games. Game Design and Development Using Fusion 2.5: From Basics to Advanced Mercury Learning and Information, Jason Darby

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Make Amazing Games. Game Design and Development Using Fusion 2.5: From Basics to Advanced Mercury Learning and Information, Jason Darby - okladka książki

Make Amazing Games. Game Design and Development Using Fusion 2.5: From Basics to Advanced Mercury Learning and Information, Jason Darby - okladka książki

Autorzy:
Mercury Learning and Information, Jason Darby
Serie wydawnicze:
Reference Guide
Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
418
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     ePub

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This course is designed for aspiring game developers with no prior experience or programming knowledge. It provides a step-by-step guide through the game creation process using drag-and-drop game creation software available on Steam. The course begins with basic game design concepts and an introduction to the Fusion software, progressing through various stages of game development.
Understanding game development is essential for those who want to turn their creative ideas into playable games. This course covers the creation of four fully playable games: a platform game, a bat-and-ball game, a mouse-clicker game, and a side-scrolling shoot-'em-up game. By completing these projects, users will gain practical experience and confidence in their game development skills.
The journey continues with advanced features such as porting games to the web, debugging, and publishing. The companion files include game demos, graphic libraries, and source code, providing all the resources needed to successfully create and distribute your games. This comprehensive guide ensures that by the end of the course, you will have the knowledge and skills to create and publish your own games.

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O autorach książki

MERCURY LEARNING and INFORMATION publishes content in the areas of science and medicine, technology and computing, engineering, and mathematics designed for the professional/reference, trade, library, higher education, career school, and online training markets.
Jason Darby has worked as a game designer for some of Europe's leading game developers and publishers and on AAA game titles for PC, Playstation, and Xbox platforms. He is the author of numerous of game-creation books and has also had a number of articles published in leading UK periodicals, including Retro Gamer and PC Format.

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