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    Learning Virtual Reality. Developing Immersive Experiences and Applications for Desktop, Web, and Mobile

    (ebook) (audiobook) (audiobook) Język publikacji: angielski
    Learning Virtual Reality. Developing Immersive Experiences and Applications for Desktop, Web, and Mobile Tony Parisi - okładka ebooka

    Learning Virtual Reality. Developing Immersive Experiences and Applications for Desktop, Web, and Mobile Tony Parisi - okładka ebooka

    Learning Virtual Reality. Developing Immersive Experiences and Applications for Desktop, Web, and Mobile Tony Parisi - okładka audiobooka MP3

    Learning Virtual Reality. Developing Immersive Experiences and Applications for Desktop, Web, and Mobile Tony Parisi - okładka audiobooks CD

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    Stron:
    172
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    As virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged in the past few years. This hands-on guide takes you through VR development essentials for desktop, mobile, and browser-based applications. You’ll explore the three go-to platforms—OculusVR, Gear VR, and Cardboard VR—as well as several VR development environments, programming tools, and techniques.

    If you’re an experienced programmer familiar with mobile development, this book will help you gain a working knowledge of VR development through clear and simple examples. Once you create a complete application in the final chapter, you’ll have a jumpstart on the next major entertainment medium.

    • Learn VR basics for UI design, 3D graphics, and stereo rendering
    • Explore Unity3D, the current development choice among game engines
    • Create native applications for desktop computers with the Oculus Rift
    • Develop mobile applications for Samsung’s Gear VR with the Android and Oculus Mobile SDKs
    • Build browser-based applications with the WebVR Javascript API and WebGL
    • Create simple and affordable mobile apps for any smartphone with Google’s Cardboard VR
    • Bring everything together to build a 360-degree panoramic photo viewer

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