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Game Testing. Mastering the Art of Quality Assurance in Game Development Mercury Learning and Information, Robert Denton Bryant

Język publikacji: angielskim
Game Testing. Mastering the Art of Quality Assurance in Game Development Mercury Learning and Information, Robert Denton Bryant - okladka książki

Game Testing. Mastering the Art of Quality Assurance in Game Development Mercury Learning and Information, Robert Denton Bryant - okladka książki

Autorzy:
Mercury Learning and Information, Robert Denton Bryant
Serie wydawnicze:
Learning
Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
431
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     PDF
     ePub

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This updated fourth edition is your comprehensive guide to video game testing. Whether you're a student aspiring to join the industry or a professional honing your skills, this book covers essential aspects of game testing. It explains how testers fit into development and provides practical knowledge of tools, roles, responsibilities, and metrics for game quality.
The book guides you through test design and QA methods using real game scenarios and interviews with veteran developers. You'll learn the basics of game testing, writing bug reports, and defect tracking. The chapters cover exploratory testing, gameplay testing, combinatorial testing, and regression testing.
Each chapter includes questions and exercises, suitable for classroom or personal study. Companion files with templates and tutorials for creating combinatorial tables and test flow diagrams are included, forming the basis of a robust QA plan. This edition equips you with the skills to succeed in game testing and contribute effectively to any development team.

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O autorach książki

MERCURY LEARNING and INFORMATION publishes content in the areas of science and medicine, technology and computing, engineering, and mathematics designed for the professional/reference, trade, library, higher education, career school, and online training markets.
Robert Denton Bryant, MFA rose through the ranks as a game tester to produce dozens of video games over a decades-long career. He has lectured in the U.S. and Europe on the importance of and best practices in game testing. He currently serves as director of both the Video Game Development and Animation degree programs at St. Edward's University in Austin, Texas.

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