Learning C# 2005. Get Started with C# 2.0 and .NET Programming. 2nd Edition
- Autorzy:
- Jesse Liberty, Brian MacDonald
- Ocena:
- Bądź pierwszym, który oceni tę książkę
- Stron:
- 552
- Dostępne formaty:
-
ePubMobi
Opis ebooka: Learning C# 2005. Get Started with C# 2.0 and .NET Programming. 2nd Edition
If you're a novice programmer and you want to learn C#, there aren't many books that will guide you. Most C# books are written for experienced C++ and Java programmers.That's why Jesse Liberty, author of the best-selling books Programming C# and Programming ASP.NET, has written an entry-level guide to C#.
Written in a warm and friendly manner, Learning C# assumes no prior programming experience, and provides a thorough introduction to Microsoft's premier .NET language. The book helps you build a solid foundation in .NET, and shows you how to apply your skills through the use of dozens of tested examples. You'll learn about the syntax and structure of the C# language, including operators, classes and interfaces, structs, arrays, and strings.
Better yet, this updated edition of Learning C# has been completely revised to include the latest additions to the C# language plus a variety of learning aids to help lock-in new knowledge and skills. Here's what's new:
- Extensive revisions to the text and examples to reflect C# 2005 and .NET 2.0 changes
- An introduction to Visual Studio 2005, the most popular tool for building Windows and web applications
- More than 200 questions and fully debugged programming exercises with solutions
- A greater emphasis on event handling
- New coverage of generics, generic collections, partial classes, anonymous methods and more.
By the time you've finished Learning C#, you'll be ready to move on to a more advanced programming guide that will help you create large-scale web and Windows applications.
Whether you have a little object-oriented programming experience or you are new to programming altogether, Learning C# will set you firmly on your way to mastering the essentials of the C# language.
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O autorze ebooka
Jesse Liberty - jest prezesem firmy Liberty Associates, Inc., która ma w ofercie szkolenia dotyczące .NET, tworzenie programów na zamówienie, a także konsultacje. Był wiceprezesem działu informatycznego Citibanku, a także inżynierem i architektem oprogramowania w firmach AT&T, Ziff Davis, Xerox oraz PBS.
Jesse Liberty jest autorem kilkunastu książek dotyczących programowania dla sieci WWW oraz programowania zorientowanego obiektowo.
Jesse Liberty, Brian MacDonald - pozostałe książki
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Ebooka "Learning C# 2005. Get Started with C# 2.0 and .NET Programming. 2nd Edition" przeczytasz na:
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Szczegóły ebooka
- ISBN Ebooka:
- 978-14-919-2637-6, 9781491926376
- Data wydania ebooka:
- 2006-02-21 Data wydania ebooka często jest dniem wprowadzenia tytułu do sprzedaży i może nie być równoznaczna z datą wydania książki papierowej. Dodatkowe informacje możesz znaleźć w darmowym fragmencie. Jeśli masz wątpliwości skontaktuj się z nami sklep@ebookpoint.pl.
- Język publikacji:
- angielski
- Rozmiar pliku ePub:
- 6.1MB
- Rozmiar pliku Mobi:
- 6.1MB
Spis treści ebooka
- Learning C# 2005
- Dedication
- A Note Regarding Supplemental Files
- Preface
- About This Book
- Who This Book Is For
- How the Book Is Organized
- Conventions Used in This Book
- Using Code Examples
- Support
- Wed Like to Hear from You
- Safari Enabled
- Acknowledgments
- Jesse Liberty
- Brian MacDonald
- 1. C# and .NET Programming
- C# 2005 and .NET 2.0
- The .NET Platform
- The .NET 2.0 Framework
- The C# Language
- The Structure of C# Applications
- The Development Environment
- Whats in a Program?
- Your First Program: Hello World
- The Compiler
- Examining Your First Program
- Summary
- Quiz
- Exercise
- 2. Visual Studio 2005
- Before You Read Further
- Start Page
- Projects and Solutions
- Web Sites
- Templates
- Inside the Integrated Development Environment
- Building and Running
- Menus and Toolbars
- File Menu
- Edit Menu
- Cycle Clipboard Ring
- Find and Replace
- Go To ...
- Find All References
- Insert File As Text ...
- Advanced
- Incremental search
- Bookmarks
- Outlining
- IntelliSense
- View Menu
- Class View
- Code Definition
- Error List
- Output
- Properties
- Task List
- Toolbox
- Other windows
- Refactor Menu
- Project Menu
- Build Menu
- Debug Menu
- Data Menu
- Format Menu
- Tools Menu
- Connect To Device
- Connect To Database
- Code Snippets Manager
- Choose Toolbox Items
- External Tools
- Performance Tools
- Import and Export Settings
- Options
- Window Menu
- Help Menu
- Summary
- Quiz
- Exercise
- 3. C# Language Fundamentals
- Statements
- Types
- Numeric Types
- Non-Numeric Types: char and bool
- Types and Compiler Errors
- Variables
- Definite Assignment
- Constants
- Literal Constants
- Symbolic Constants
- Enumerations
- Strings
- Expressions
- Whitespace
- Summary
- Quiz
- Exercises
- 4. Operators
- The Assignment Operator (=)
- Mathematical Operators
- Simple Arithmetical Operators (+, -, *, / )
- The modulus Operator (%)
- Increment and Decrement Operators
- Calculate and Reassign Operators
- Increment or Decrement by 1
- The Prefix and Postfix Operators
- Relational Operators
- Use of Logical Operators with Conditionals
- The Conditional Operator
- Operator Precedence
- Summary
- Quiz
- Exercises
- 5. Branching
- Unconditional Branching Statements
- Conditional Branching Statements
- if Statements
- Single-Statement if Blocks
- Short-Circuit Evaluation
- if ... else Statements
- Nested if Statements
- switch Statements
- Falling-Through and Jumping-to Cases
- Switch on string Statements
- Iteration (Looping) Statements
- Creating Loops with goto
- The while Loop
- The do ... while Loop
- The for Loop
- Controlling a for loop with the modulus operator
- Breaking out of a for loop
- The continue statement
- Optional for loop header elements
- The while (true) construct
- Summary
- Quiz
- Exercises
- 6. Object-Oriented Programming
- Creating Models
- Classes and Objects
- Defining a Class
- Class Relationships
- The Three Pillars of Object-Oriented Programming
- Encapsulation
- Specialization
- Polymorphism
- Object-Oriented Analysis and Design
- Summary
- Quiz
- Exercises
- 7. Classes and Objects
- Defining Classes
- Instantiating Objects
- Creating a Time Class
- Access Modifiers
- Defining Classes
- Method Arguments
- Constructors
- Initializers
- The this Keyword
- Static and Instance Members
- Invoking Static Methods
- Using Static Fields
- Destroying Objects
- Memory Allocation: The Stack Versus the Heap
- Summary
- Quiz
- Exercises
- 8. Inside Methods
- Overloading Methods
- Encapsulating Data with Properties
- The get Accessor
- The set Accessor
- Returning Multiple Values
- Passing Value Types by Reference
- out Parameters and Definite Assignment
- Summary
- Quiz
- Exercises
- 9. Basic Debugging
- Setting a Breakpoint
- Using the Debug Menu to Set Your Breakpoint
- Setting Conditions and Hit Counts
- Setting a Breakpoint
- Examining Values: The Autos and Locals Windows
- Set Your Watch
- The Call Stack
- Summary
- Quiz
- Exercises
- 10. Arrays
- Using Arrays
- Declaring Arrays
- Understanding Default Values
- Accessing Array Elements
- Using Arrays
- The foreach Statement
- Initializing Array Elements
- The params Keyword
- Multidimensional Arrays
- Rectangular Arrays
- Jagged Arrays
- Array Methods
- Sorting Arrays
- Summary
- Quiz
- Exercises
- 11. Inheritance and Polymorphism
- Specialization and Generalization
- Inheritance
- Implementing Inheritance
- Calling Base Class Constructors
- Controlling Access
- Polymorphism
- Creating Polymorphic Types
- Versioning with new and override
- Abstract Classes
- Sealed Classes
- The Root of All Classes: Object
- Boxing and Unboxing Types
- Boxing Is Implicit
- Unboxing Must Be Explicit
- Avoiding Boxing with Generics
- Summary
- Quiz
- Exercises
- 12. Operator Overloading
- Using the operator Keyword
- Creating Useful Operators
- The Equals Operator
- Conversion Operators
- Summary
- Quiz
- Exercises
- 13. Interfaces
- Implementing an Interface
- Defining the Interface
- Implementing the Interface on the Client
- Implementing an Interface
- Implementing More than One Interface
- Casting to an Interface
- The is and as Operators
- Extending Interfaces
- Combining Interfaces
- Overriding Interface Implementations
- Explicit Interface Implementation
- Summary
- Quiz
- Exercises
- 14. Generics and Collections
- Generics
- Collection Interfaces
- Creating Your Own Collections
- Indexers and Assignment
- Indexing on Other Values
- Generic Collection Interfaces
- The IEnumerable<T> Interface
- Framework Generic Collections
- Generic Lists: List<T>
- Creating objects that can be sorted by the generic list
- Controlling how elements in a generic collection are sorted by implementing IComparer<T>
- Generic Lists: List<T>
- Generic Queues
- Generic Stacks
- Dictionaries
- Summary
- Quiz
- Exercises
- 15. Strings
- Creating Strings
- String Literals
- Escape Characters
- Verbatim Strings
- The ToString( ) Method
- Creating Strings
- Manipulating Strings
- Comparing Strings
- Concatenating Strings
- Copying Strings
- Testing for Equality
- Other Useful String Methods
- Finding Substrings
- Splitting Strings
- The StringBuilder Class
- Regular Expressions
- The Regex Class
- Summary
- Quiz
- Exercises
- 16. Throwing and Catching Exceptions
- Bugs, Errors, and Exceptions
- Throwing Exceptions
- Searching for an Exception Handler
- The throw Statement
- The try and catch Statements
- How the Call Stack Works
- Creating Dedicated catch Statements
- The finally Statement
- Exception Class Methods and Properties
- Custom Exceptions
- Summary
- Quiz
- Exercises
- 17. Delegates and Events
- Delegates
- Using Delegates to Specify Methods at Runtime
- Delegates
- Multicasting
- Events
- Publishing and Subscribing
- Events and Delegates
- Solving Delegate Problems with Events
- The event Keyword
- Using Anonymous Methods
- Summary
- Quiz
- Exercises
- 18. Creating Windows Applications
- Creating a Simple Windows Form
- Using the Visual Studio Designer
- The partial Keyword
- Creating a Simple Windows Form
- Creating a Real-World Application
- Creating the Basic UI Form
- Populating the TreeView Controls
- TreeNode objects
- Recursing through the subdirectories
- Getting the files in the directory
- Handling TreeView Events
- Clicking the source TreeView
- Expanding a directory
- Clicking the target TreeView
- Handling the Clear button event
- Implementing the Copy Button Event
- Sorting the list of selected files
- Handling the Delete Button Event
- XML Documentation Comments
- Summary
- Quiz
- Exercises
- 19. Programming ASP.NET Applications
- Understanding Web Forms
- Web Form Events
- Postback Versus Non-Postback Events
- State
- Creating a Web Form
- Code-Behind Files
- Enabling Debugging
- Adding Controls
- Server Controls
- Data Binding
- Adding Controls and Events
- Summary
- Quiz
- Exercises
- A. Answers to Quizzes and Exercises
- Chapter 1: C# and .NET Programming
- Quiz
- Exercise
- Chapter 1: C# and .NET Programming
- Chapter 2: Visual Studio 2005
- Quiz
- Exercises
- Chapter 3: C# Language Fundamentals
- Quiz
- Exercises
- Chapter 4: Operators
- Quiz
- Exercises
- Chapter 5: Branching
- Quiz
- Exercises
- Chapter 6: Object-Oriented Programming
- Quiz
- Exercises
- Chapter 7: Classes and Objects
- Quiz
- Exercises
- Chapter 8: Inside Methods
- Quiz
- Exercises
- Chapter 9: Basic Debugging
- Quiz
- Exercises
- Chapter 10: Arrays
- Quiz
- Exercises
- Chapter 11: Inheritance and Polymorphism
- Quiz
- Exercises
- Chapter 12: Operator Overloading
- Quiz
- Exercises
- Chapter 13: Interfaces
- Quiz
- Exercises
- Chapter 14: Generics and Collections
- Quiz
- Exercises
- Chapter 15: Strings
- Quiz
- Exercises
- Chapter 16: Throwing and Catching Exceptions
- Quiz
- Exercises
- Chapter 17: Delegates and Events
- Quiz
- Exercises
- Chapter 18: Creating Windows Applications
- Quiz
- Exercises
- Chapter 19: Programming ASP.NET Applications
- Quiz
- Exercises
- Index
- About the Authors
- Colophon
- Copyright
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