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    Getting Started with NativeScript. Explore the possibility of building truly native, cross-platform mobile applications using your JavaScript skill—NativeScript!

    (ebook) (audiobook) (audiobook) Język publikacji: angielski
    Getting Started with NativeScript. Explore the possibility of building truly native, cross-platform mobile applications using your JavaScript skill—NativeScript! Nathanael J. Anderson - okładka ebooka

    Getting Started with NativeScript. Explore the possibility of building truly native, cross-platform mobile applications using your JavaScript skill—NativeScript! Nathanael J. Anderson - okładka ebooka

    Getting Started with NativeScript. Explore the possibility of building truly native, cross-platform mobile applications using your JavaScript skill—NativeScript! Nathanael J. Anderson - okładka audiobooka MP3

    Getting Started with NativeScript. Explore the possibility of building truly native, cross-platform mobile applications using your JavaScript skill—NativeScript! Nathanael J. Anderson - okładka audiobooks CD

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    NativeScript allows you to build a fast cross-platform application that has a native UI. NativeScript is a true cross-platform framework that generates native speed applications using the native components of the host platform, all using JavaScript. Although NativeScript allows you to build your application in JavaScript, you have full access to the host OS from your code, allowing you to easily tweak or use new platform features instantly at native code speeds.

    Whether you have already developed multiple applications or zero applications, this book will help you to develop your next application in a cross-platform framework quickly, saving you a massive amount of time and money.

    This book concisely shows you NativeScript’s built-in framework that allows you to rapidly develop a fully-working compiled cross-platform application in just a few chapters. It starts by laying the foundation of NativeScript and working through the fundamentals to create a basic shell of the application. Moving on, you’ll see how to build a full-fledged application step by step. We’ll show you how to use plugins, and how to communicate with the native OS libraries easily so that you can customize your application as if your app was created in Java or Objective C. We then deal with the issues that arise from being cross platform and compensate for the different screen sizes, screen resolutions, and device abilities. Finally, we progress to testing and deploying your app.

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    O autorze ebooka

    Nathanael J. Anderson has been developing software for over 20 years in a wide range of industries including games, time management, imaging, service, printing, accounting, land management, security, the web, and even, believe it or not, some successful government projects. He is currently the owner of Master Technology, co-founder of nStudio, LLC, and can create a solution for any type of application (native, web, mobile and hybrid) running on any operating system. As a senior devops engineer he can work, tune, and secure everything from your backend servers to the final destination of the data on your desktop or mobile devices. By understanding the entire infrastructure, including real or virtualized hardware; he can totally eliminate many different types of issue between all parts of the framework. He currently runs the entire NativeScript.rocks family of sites, has multiple highly rated cross-platform plugins for NativeScript and works heavily in the NativeScript community.

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