Opis ebooka: Drupal for Designers
Are you a solo web designer or part of a small team itching to build interesting projects with Drupal? This hands-on book provides the tools and techniques to get you going. Award-winning designer Dani Nordin guides you through site planning, teaches you how to create solid, user-centered design for the Drupal framework, and shows you tricks for using real, honest-to-goodness, developer Ninja Magick.
This book is a compilation of three short guides—Planning Drupal Projects, Design and Prototyping for Drupal, and Drupal Development Tricks for Designers—plus exclusive "director’s material." If you’re familiar with HTML and CSS, but struggling with Drupal’s learning curve, this is the book you’ve been looking for.
- Get extra material, including an expanded Grids chapter, more recommended modules, and a Short Form Project plan
- Learn how to work user-centered design practices into Drupal projects
- Choose the right modules for your project, and discover several go-to modules
- Use strategies for sketching, wireframing, and designing effective layouts
- Manage Drupal’s markup, including code generated by the powerful Views module
- Learn how to work with Drupal on the command line
- Set up your development environment and collaborate with other designers and developers
- Learn the basics of Git, the free open source version control system
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Ebooka "Drupal for Designers" przeczytasz na:
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Szczegóły ebooka
- ISBN Ebooka:
- 978-14-493-2532-9, 9781449325329
- Data wydania ebooka:
- 2012-07-11 Data wydania ebooka często jest dniem wprowadzenia tytułu do sprzedaży i może nie być równoznaczna z datą wydania książki papierowej. Dodatkowe informacje możesz znaleźć w darmowym fragmencie. Jeśli masz wątpliwości skontaktuj się z nami sklep@ebookpoint.pl.
- Język publikacji:
- angielski
- Rozmiar pliku ePub:
- 17.7MB
- Rozmiar pliku Mobi:
- 17.7MB
Spis treści ebooka
- Drupal for Designers
- SPECIAL OFFER: Upgrade this ebook with OReilly
- Foreword
- Introduction
- A Caveat
- Focus on Drupal 7
- About the Case Studies
- Conventions Used in This Book
- Using Code Examples
- Safari Books Online
- How to Contact Us
- Acknowledgments
- About the Author
- About the Reviewers
- 1. Some Things to Remember About Working with Drupal
- A Quick and Dirty Guide to DrupalSpeak
- Discussing Drupal with Clients
- Organizing Your Files
- Life Cycle of a Drupal Project
- Implementation Plans: Breaking Up Your Work
- And Now We Are Six
- I. Discovery and User Experience
- 2. Setting the StageDiscovery and User Experience
- Discovery: Breaking Down the Project Goals
- Project Discovery
- User Experience: Framing the Design Challenge
- Getting Your Hands Dirty with UX
- Bringing UX Design to an Embedded Team
- Study the Organization Youre Working With
- Its Not About Looks
- 2. Setting the StageDiscovery and User Experience
- The Drupal Designers UX and Design Toolkit
- Balsamiq Mockups
- Fireworks
- Axure RP
- 3. User ExperienceTechniques for Drupal
- User Personas
- User Flows
- Mind Mapping
- Functional Breakdowns
- Screen Sketches and Wireframes
- Content Strategy Documents
- Low-Fidelity Prototypes
- Functional Specifications
- Paper Prototypes
- When to Use a Paper Prototype
- Creating a Paper Prototype
- Walking Through the Prototype
- Non-HTML Digital Prototypes
- HTML or Drupal Prototypes
- UX Techniques and Drupal: Some Practical Issues
- A Further Note on Documents
- 4. Putting It in PracticeA Short-Form Project Brief
- Real-World Example: The TZK Project Plan
- Step 1: Identify the Project Goals
- Step 2: Identify the Audience
- Step 3: Focus on the Information Architecture and Content Strategy
- Step 4: Identify New Features or Technologies You Want to Include
- Step 5: Upgrade, or Start from Scratch?
- Step 6: Figure Out Theming and CSS Issues
- Real-World Example: The TZK Project Plan
- Go Deeper: User Experience and Project Management
- Books
- Websites
- II. Sketching, Visual Design, and Layout
- 5. Sketch Many, Show One
- Style Tiles: A Way to Explore Multiple Design Ideas
- Design Layout: Covering All Your Bases
- Greyboxing: An In-Between Option
- 5. Sketch Many, Show One
- 6. Working with Layout Grids
- Why Use a Grid?
- Grids in Wireframing
- Grids in Theming
- Anatomy of a Grid Layout
- Working with Square Grid
- But What About All These Presentational Classes? There Must Be a Better Way!
- The New CSS Grid Layout Module: The Future Is Now
- Going Deeper: CSS Layout and Grid Systems
- 7. Putting It in PracticeSetting Up Fireworks Templates for Drupal
- Step 1: Set Up the Grid
- Step 2: Set Up the Header
- Step 3: Create a Single Node Page Without a Sidebar
- Step 4: Create Single Node Pages with One and Two Sidebars
- Step 5: Create the Other Pages
- III. Setting Up a Local Development Environment
- 8. The Drupal Designers Coding Toolkit
- Wait, What? Why?
- A Note for Windows Users
- The Drupal Designers Coding Toolkit
- Coda
- Less.app
- MAMP
- Terminal
- Navicat
- phpMyAdmin
- Drush
- Git
- Dropbox
- Working on the Command Line: Some Basic Commands
- Commands
- That Wasnt So Bad, Was It?
- 8. The Drupal Designers Coding Toolkit
- 9. Installing Drush
- Installing Drush
- Another Option: Creating a Symbolic Link to Drush
- Now the Fun Begins
- 10. Getting Started with Git
- Master Versus Origin
- Setting Up Git for Your Workflow
- Step 1: Create an SSH Key
- Step 2: Install Git
- Step 3: Set Up Your Git Configuration
- Step 4: Set Up a GitHub Account
- Step 5: Create the Remote Repository
- Step 6: Set Up the Local Repository
- So, What Happens on a Team?
- First Things First: The Git Workflow
- And There We Go
- 11. Putting It in PracticeSetting Up a Local Development Environment and Installing Drupal
- Step 1: Install MAMP
- Step 2: Set Up Your Local File Structure
- Step 3: Set Up the Drupal Files
- Step 4: Set Up the Drupal Database
- Step 5: Install Drupal
- Step 6: Use Drush to Install Some Modules
- IV. Prototyping in Drupal
- 12. Prototyping in Drupal
- Working with Content and Content Types
- Trial by Fire
- Working with Content Types: A High-Level Overview
- Organizing Your Content
- Putting It All Together
- 12. Prototyping in Drupal
- 13. Choosing Modules
- So Many Modules; How Do I Choose?
- Go-To Modules
- Pathauto
- Views
- Context
- Webform
- WYSIWYG
- Mollom
- Media
- Block Class
- Semantic Fields
- Fences
- Oh-So-Nice-to-Have Modules
- Field Group
- Link
- References
- View Reference
- Block Reference
- Submitagain
- I Dont Need This, but Ooh, Its Purty! Modules
- Views Slideshow
- Colorbox
- User Points
- HTML5 Tools and Elements
- @font-your-face
- A Completely Incomplete Listing
- 14. Making Views SingUsing Views to Enhance a Layout
- But Im Not a DeveloperWhat If I Dont Want to Code?
- Step 1: Create the Event Categories Taxonomy Vocabulary
- Step 2: Create the Event Content Type
- Step 3: Create an Image Style
- Step 4: Create the User Profile
- Step 5: Get Profile Content into the Event Page
- Setting Up the View
- Step 6: Set Up the Contextual Filter
- Step 7: Set Up the Related Events Block
- So, What Did We Just Do Here?
- 15. Making Views SingControlling Views Markup
- Step 1: Associate an Image with a Taxonomy Term
- Step 2: Create the Event Categories View
- Step 3: Update the Field Settings
- Step 4: Add a Custom Class to Each Taxonomy Term: Name Field
- Step 5: Style Away
- So, What Did We Just Do Here?
- 16. Getting Started with Drupal Theming: Base and Child Themes
- Breaking Down a Layout for a Drupal Implementation
- Nodes
- Blocks
- Views
- Breaking Down a Layout for a Drupal Implementation
- Choosing a Base Theme
- How to Choose a Base Theme
- Other Base Themes to Try
- Creating a Child Theme
- Other Things You Should Know About Base Themes
- Clear the Theme Registry!
- Working with Regions
- Please, Tell Me More!
- 17. Making CSS Easier with LESS
- Creating Variables
- The Mighty Mixin
- Nested Selectors and Styles
- Compiling the Code
- Working with LESS: Organizing Your Stylesheets
- Setting Up Color Variables
- Why LESS Is Awesome (Besides the Obvious)
- Working with LESS on a Team
- V. Making It Easier to Start Projects
- 18. Using Features
- Still More Awesomeness Awaits
- 18. Using Features
- 19. Working with Drush Make and Installation Profiles
- Step 1: Install Drush Make
- Why This Is Lovely
- Getting Started with Install Profiles
- Step 1: Install Drush Make
- VI. Working with Clients
- 20. Proposing and Estimating Projects
- Preproposal Discovery: What You Need to Know
- Pricing a Project: Fixed-Bid Versus Hourly
- Writing the Proposal
- 20. Proposing and Estimating Projects
- 21. Getting Clients to Love You, Even When You Have to Tell Them No
- Thats Easy for You to Say ...
- The Professional Relationship Clause
- 22. After the HandoffThe Project Retrospective
- Including Clients in the Retrospective
- Documenting What You Learned
- Documenting for the Community
- VII. Sample Documents
- A. Project Brief
- Hey There! Its Nice to Meet You.
- Who are you?
- About your project
- Background
- Goals and Objectives
- Target Audience
- Competition
- Brand Attributes
- Functionality and Technical Requirements
- For all projects
- For print projects
- For web projects
- Time and Money
- Thanks Again!
- Hey There! Its Nice to Meet You.
- A. Project Brief
- B. Work Agreement (with Professional Relationship Clause)
- Work Agreement
- Terms and Conditions
- Payment Notes
- Professional Relationship
- Deliverables Timeframe
- Additional Terms
- Rejection/Cancellation of Project
- Modifications
- Ownership of Artwork
- Reproduction of Work
- Authors Alterations (AAs)
- Proofs
- Completion/Delivery of Project
- Releases
- Limitation of Liability
- Warranty of Originality
- C. Project Proposal
- Project Proposal
- Section 1.0: Project Background and Objectives
- Objective 1: Build upon the history of the Founders experience with her prior firms to effectively position The Consulting Firm as a leader in environmental compliance information and consulting for technology products.
- Objective 2: Create a blogging and social media engagement strategy that allows the Founder to more firmly establish thought leadership in the field.
- Objective 3: Create a website that will serve as a marketing vehicle for The Consulting Firm, and integrate the Founders content leadership efforts.
- Section 2.0: Statement of Work
- Brand Messaging and Positioning Strategy
- Blogging, Social Media, and Content Strategy
- Logo and Website Development
- Client Responsibilities
- Section 3.0: Development Process
- Phase I: Strategy, Goal-Setting, Requirements and Research
- Phase II: Creative Exploration and Design Development
- Phase III: Implementation and Testing
- Phase VI: Measure and Refine
- Section 4.0: Budget Estimate
- Section 5.0: The Zen Kitchen Background and Capabilities
- Section 5.1: Who Is the Zen Kitchen?
- Section 5.2: What Can the Zen Kitchen Do for You?
- Section 5.3: Why Choose the Zen Kitchen?
- Section 6.0: Terms and Conditions
- Payment Notes
- Payment Notes
- Professional Relationship
- Deliverables Timeframe
- Additional Terms
- Rejection/cancellation of project
- Modifications
- Ownership of artwork
- Reproduction of work
- Authors alterations (AAs)
- Proofs
- Completion/delivery of project
- Releases
- Limitation of liability
- Warranty of originality
- Index
- About the Author
- Colophon
- SPECIAL OFFER: Upgrade this ebook with OReilly
- Copyright
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Dla naszych Czytelników wydrukowaliśmy dodatkową pulę egzemplarzy w technice druku cyfrowego.
Co powinieneś wiedzieć o usłudze "Druk na żądanie":
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- cena książki może być wyższa od początkowej ceny detalicznej, co jest spowodowane kosztami druku cyfrowego (wyższymi niż koszty tradycyjnego druku offsetowego). Obowiązująca cena jest zawsze podawana na stronie WWW książki;
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Masz pytanie o konkretny tytuł? Napisz do nas: sklep[at]helion.pl.
Książka, którą chcesz zamówić pochodzi z końcówki nakładu. Oznacza to, że mogą się pojawić drobne defekty (otarcia, rysy, zagięcia).
Co powinieneś wiedzieć o usłudze "Końcówka nakładu":
- usługa obejmuje tylko książki oznaczone tagiem "Końcówka nakładu";
- wady o których mowa powyżej nie podlegają reklamacji;
Masz pytanie o konkretny tytuł? Napisz do nas: sklep[at]helion.pl.
Książka drukowana
Oceny i opinie klientów: Drupal for Designers Dani Nordin (0) Weryfikacja opinii następuję na podstawie historii zamówień na koncie Użytkownika umieszczającego opinię. Użytkownik mógł otrzymać punkty za opublikowanie opinii uprawniające do uzyskania rabatu w ramach Programu Punktowego.