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Flutter Cookbook. Over 100 proven techniques and solutions for app development with Flutter 2.2 and Dart Simone Alessandria, Brian Kayfitz

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Flutter Cookbook.  Over 100 proven techniques and solutions for app development with Flutter 2.2 and Dart Simone Alessandria, Brian Kayfitz - okladka książki

Flutter Cookbook.  Over 100 proven techniques and solutions for app development with Flutter 2.2 and Dart Simone Alessandria, Brian Kayfitz - okladka książki

Autorzy:
Simone Alessandria, Brian Kayfitz
Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
646
Dostępne formaty:
     PDF
     ePub
     Mobi

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“Anyone interested in developing Flutter applications for Android or iOS should have a copy of this book on their desk.” – Amazon 5* Review

Lauded as the ‘Flutter bible’ for new and experienced mobile app developers, this recipe-based guide will teach you the best practices for robust app development, as well as how to solve cross-platform development issues.

From setting up and customizing your development environment to error handling and debugging, The Flutter Cookbook covers the how-tos as well as the principles behind them.

As you progress, the recipes in this book will get you up to speed with the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters will focus on routing, retrieving data from web services, and persisting data locally. A dedicated section also covers Firebase and its machine learning capabilities.

The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux).

Throughout the book, you’ll also find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms.

By the end of this Flutter book, you’ll be writing and delivering fully functional apps with confidence.

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O autorach książki

Simone Alessandria wrote his first program when he was 12. It was a text-based fantasy game for the Commodore 64. Now, he is a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He is the founder and owner of Softwarehouseit. His mission is to help developers achieve more through training and mentoring. He has authored several books on Flutter, including Flutter Projects, published by Packt, and web courses on Pluralsight and Udemy.
Brian's career had him working on video games, eCommerce, productivity, finance, and travel apps. After spending years working as an iOS and Android developer, he sees Flutter as the next big pillar for mobile.

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