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    The Complete Guide to DAZ Studio 4. Bring your 3D characters to life with DAZ Studio

    (ebook) (audiobook) (audiobook) Język publikacji: angielski
    The Complete Guide to DAZ Studio 4. Bring your 3D characters to life with DAZ Studio Paolo Ciccone - okładka ebooka

    The Complete Guide to DAZ Studio 4. Bring your 3D characters to life with DAZ Studio Paolo Ciccone - okładka ebooka

    The Complete Guide to DAZ Studio 4. Bring your 3D characters to life with DAZ Studio Paolo Ciccone - okładka audiobooka MP3

    The Complete Guide to DAZ Studio 4. Bring your 3D characters to life with DAZ Studio Paolo Ciccone - okładka audiobooks CD

    Ocena:
    Bądź pierwszym, który oceni tę książkę
    Stron:
    348
    Dostępne formaty:
    PDF
    ePub
    Mobi

    Ebook

    139,00 zł

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    Do przechowalni

    ¬ŃWhile 3D technology can be intimidating, DAZ Studio provides a perfect entry point for anybody interested in it. DAZ Studio is designed to empower the readers with tools to manipulate ready to use models and figures. With DAZ Studio, you can use thousands of pre-made 3D models and create fantastic scenes without any hassle. Embark on a journey through the amazing world of 3Ddesigning and create great 3D art with DAZ Studio. This book will show you the way!The Complete Guide to DAZ Studio 4 shows you how to effectively use DAZ Studio 4 from start to finish. This guide takes you on a fun journey into the world of 3D art with DAZ Studio. Using everyday situations and practical examples, this book leads you from understanding the basics of 3D to the exploration of all the relevant topics, including posing, lighting, rendering, and content installation. You will follow step-by-step examples that will show you how to create great 3D art with fun and ease.With a free download code for Dawn: the brand new and hugely anticipated 3D figure by Hivewire3D and two free environments by renowned 3D artist Jack Tomalin, this book is a must-read for all aspiring 3D artists.

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    O autorze ebooka

    Paolo Ciccone is a software engineer and photographer who lives in Santa Cruz, California. He has been developing software for more than 20 years in a large series of disciplines, including IDEs (JBuilder) and 3D modeling and rendering. His field of expertise is developing multiplatform applications (Mac OS and Windows) that help computer graphics artists achieve photorealistic results. In 2010, he founded Prt--3D (www.preta3d.com), a company dedicated to bringing high-end computer graphics tools to the masses. His Reality software for Poser and DAZ Studio has been used for video game illustration and for the preproduction of Hollywood large budget movies such as Jurassic Park IV and Hunger Games: Catching Fire. For more than two decades, Paolo has taught all kinds of classes, from training for large corporations to live workshops about 3D graphics. Paolo's experience with 3D software started in 1999, with the first public version of Blender, and then evolved to include other programs, including DAZ Studio, which he has used since version 1.0. Paolo is very active in the online community and he publishes a weekly blog covering topics about 3D graphics.

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