iOS and OS X Network Programming Cookbook. If you want to develop network applications for iOS and OS X, this is one of the few books written specifically for those systems. With over 50 recipes and in-depth explanations, it’s an essential guide
- Autor:
- Jon Hoffman
- Ocena:
- Bądź pierwszym, który oceni tę książkę
- Stron:
- 300
- Dostępne formaty:
-
PDFePubMobi
Opis
książki
:
iOS and OS X Network Programming Cookbook. If you want to develop network applications for iOS and OS X, this is one of the few books written specifically for those systems. With over 50 recipes and in-depth explanations, it’s an essential guide
Wybrane bestsellery
-
This book is your comprehensive guide to app development with iOS 18 and Swift 6. Whether you want to create the next chart-topping app or simply enhance your programming skills, this book is your trusted companion on this exciting journey.
W przygotowaniu
Powiadom mnie, gdy książka będzie dostępna -
Nowość Promocja
Learn how to create powerful apps for multiple platforms with Flutter and Dart Key Features Design visually striking UI with engaging animations using the Dynamic UI Capabilities of Flutter. Understand why Dart is an ideal choice for cross-platform app development. Learn how to secure, test, deploy and publish your Flutter apps. Description Flutt- ePub + Mobi 76 pkt
(71,91 zł najniższa cena z 30 dni)
76.49 zł
84.99 zł (-10%) -
Nowość Promocja
A practical guide to cross-platform app development with .NET MAUI and C# Key Features Get familiar with .NET MAUI, its associated libraries, and popular design patterns used in cross-platform app development. Learn how to design and implement visually appealing and interactive user interfaces in your .NET MAUI app. Deep dive into the process of c- ePub + Mobi 76 pkt
(71,91 zł najniższa cena z 30 dni)
76.49 zł
84.99 zł (-10%) -
Nowość Promocja
The Ultimate Flutter Handbook for Aspiring App Developers Key Features Get in-depth knowledge about the process of building apps using Flutter. A practical guide that provides step-by-step instructions for landing a job as an app developer. Acquire all the necessary knowledge and skills to increase your chances of being hired as an app developer.- ePub + Mobi 76 pkt
(71,91 zł najniższa cena z 30 dni)
76.49 zł
84.99 zł (-10%) -
Nowość Promocja
Learn the basics of Kotlin and build your first Android app Key Features Build real-world apps from scratch with UI and coding. Learn about the latest trends in Android development, including modern architecture patterns, UI design principles, and the Jetpack suite of libraries. Discover how Kotlin can make your Android development more efficient- ePub + Mobi 76 pkt
(71,91 zł najniższa cena z 30 dni)
76.49 zł
84.99 zł (-10%) -
Nowość Promocja
Learn iOS app development from scratch and build your dream app Key Features Experience the cutting-edge capabilities of Xcode 15 and Swift 5.9 with this enhanced edition, unraveling the latest features. Embark on an exciting journey into the world of iOS programming while enjoying the process of building your very own iOS apps. Uncover the exciti- ePub + Mobi 76 pkt
(71,91 zł najniższa cena z 30 dni)
76.49 zł
84.99 zł (-10%) -
Nowość Promocja
Description Kotlin, a modern and expressive language, has revolutionized Android app development. As the app complexity grows, building scalable and maintainable Android apps becomes crucial. This book is a complete guide to modern Android app development using Kotlin. It covers key concepts like clean architecture and dependency injection for buil- ePub + Mobi 38 pkt
(71,91 zł najniższa cena z 30 dni)
38.90 zł
84.99 zł (-54%) -
Nowość Promocja
Learn how to use C# 11 to build apps for any platform, from the ground up Key Features Discover the latest C# 11 features and improvements. Master C# application development in Visual Studio 2022 with engaging and relatable examples. Learn how to test and deploy C# applications with ease. Description C# 11 is the latest version of C#, a popular p- ePub + Mobi 38 pkt
(71,91 zł najniższa cena z 30 dni)
38.90 zł
84.99 zł (-54%) -
Promocja
The best place to start your journey toward becoming a full-fledged Flutter developer Key Features Master essential Flutter widgets and styling techniques to write clean and reusable code. Build functional apps with data fetching and navigation. Integrate Firebase for user authentication and data storage. Description Flutter in 7 Days is a compre- ePub + Mobi 38 pkt
(76,49 zł najniższa cena z 30 dni)
38.90 zł
84.99 zł (-54%) -
Promocja
Description Swift, Apple's intuitive and feature-rich programming language, has revolutionized the landscape of app development. Its clear syntax and powerful capabilities make it a go-to choice for developers of all levels. Swift Design Patterns' brings an exciting set of design patterns that makes the process of app development simpler, quicker a- ePub + Mobi 38 pkt
(76,49 zł najniższa cena z 30 dni)
38.90 zł
84.99 zł (-54%)
O autorze książki
Jon Hoffman od ponad ćwierćwiecza zajmuje się administrowaniem systemami i sieciami oraz ich bezpieczeństwem, a także tworzeniem aplikacji i architekturą systemów. Od 2008 roku tworzy oprogramowanie na platformę iOS. Jego prawdziwą pasją jest podejmowanie wyzwań w zakresie technologii informatycznych i oczywiście pokonywanie napotkanych problemów.
Jon Hoffman - pozostałe książki
-
Promocja
- PDF + ePub + Mobi 29 pkt
(134,10 zł najniższa cena z 30 dni)
29.90 zł
159.00 zł (-81%) -
Promocja
Mastering Swift 5.3, Sixth Edition will enable you to grasp the Swift basic concepts as well as explore the key features of Swift 5.3 with easy explanations and complete sets of examples- PDF + ePub + Mobi 29 pkt
(98,10 zł najniższa cena z 30 dni)
29.90 zł
109.00 zł (-73%) -
Promocja
The Swift standard library is developed using protocol-oriented programming techniques, generics, and first-class value semantics; therefore it is important that every Swift developer understand these powerful concepts and how to take advantage of them.This book will demonstrate how to use protocol-oriented programming techniques to build powerful and practical applications.- PDF + ePub + Mobi 29 pkt
(85,49 zł najniższa cena z 30 dni)
29.90 zł
94.99 zł (-69%) -
Promocja
Ta książka jest wszechstronnym przewodnikiem, dzięki któremu w pełni wykorzystasz Arduino. Z jej pomocą szybko zdobędziesz wiedzę o elementach elektroniki i programowania, aby wkrótce tworzyć zaawansowane projekty Arduino. Znajdziesz tu mnóstwo praktycznych wzorów i przykładów do ćwiczeń. Rozpoczniesz od podstaw elektroniki, dzięki którym zrozumiesz zagadnienia dotyczące komponentów, układów i prototypów. Następnie poznasz podstawy kodowania, dowiesz się, jak posługiwać się Arduino IDE, jak podłączyć Arduino do komputera i jak uruchamiać własne projekty. Kolejne rozdziały książki dotyczą małych projektów, dzięki którym nauczysz się wykorzystywać do budowania własnych urządzeń wyświetlacze LCD, silniki krokowe, syntezatory mowy, a nawet technologie bezprzewodowe!- PDF + ePub + Mobi
- Druk 29 pkt
(39,50 zł najniższa cena z 30 dni)
29.90 zł
79.00 zł (-62%) -
Promocja
Swift is the definitive language for Apple development today and it's a vital part of any iOS and macOS developer's skill set. The Mastering Swift book over the years has established itself as one of the popular choices for an in-depth and practical guide on Swift programming language amongst developers. The latest fifth edition is fully updated and revised on the new Swift version 5.- PDF + ePub + Mobi 29 pkt
(98,10 zł najniższa cena z 30 dni)
29.90 zł
109.00 zł (-73%) -
Promocja
Niniejsza książka jest praktycznym podręcznikiem efektywnego programowania w języku Swift 4. Znajdziesz tu wyjaśnienie podstaw języka, następnie poznasz nowe funkcje i nauczysz się z nich korzystać podczas tworzenia aplikacji. Poza dość zasadniczymi kwestiami przedstawiono tu również zagadnienia zaawansowane, takie jak łączenie w projekcie kodu Objective-C i Swift, wykorzystanie mechanizmu ARC, używanie domknięć i zastosowanie programowania równoległego. Bardzo ciekawymi tematami poruszonymi w książce są rozszerzenia protokołów, obsługa błędów, stosowanie wzorców projektowych i współbieżności. Poznasz potężne możliwości programowania zorientowanego na protokoły. Szybko nauczysz się pisać elastyczny i łatwy w zarządzaniu kod.- PDF + ePub + Mobi
- Druk 24 pkt
(33,50 zł najniższa cena z 30 dni)
24.90 zł
67.00 zł (-63%) -
Promocja
Mastering Arduino is a practical, no-nonsense guide teaching you the electronics and programming skills that you need to create advanced Arduino projects. It is packed full of real-world projects leading up to the final project where you will build and control a basic robot.- PDF + ePub + Mobi 29 pkt
(107,10 zł najniższa cena z 30 dni)
29.90 zł
119.00 zł (-75%) -
Promocja
One of the most important additions to the new features and capabilities of the Swift programming language was an overhaul of protocols. Protocol-oriented programming and first-class value semantics have now become two incredibly powerful concepts at the heart of Swift's design. The Swift standard library is developed using Protocol-Oriented programming techniques so understanding what Protocol-Oriented programming is all about will help you understand the Swift standard library.- PDF + ePub + Mobi 29 pkt
(107,10 zł najniższa cena z 30 dni)
29.90 zł
119.00 zł (-75%) -
Promocja
Swift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift’s move to open source has been embraced with open arms and has seen increased adoption in the Linux platform.Our book will introduce you to the Swift language, f- PDF + ePub + Mobi 29 pkt
(125,10 zł najniższa cena z 30 dni)
29.90 zł
139.00 zł (-78%) -
Promocja
Swift is the definitive language of Apple development today. It’s a vital part of any iOS and OS X developer’s skillset, helping them to build the most impressive and popular apps on the App Store—the sort of apps that are essential to iPhone and iPad users every day. With version 3.0, the Swift team have added new features to improve the developme- PDF + ePub + Mobi 29 pkt
(125,10 zł najniższa cena z 30 dni)
29.90 zł
139.00 zł (-78%)
Ebooka "iOS and OS X Network Programming Cookbook. If you want to develop network applications for iOS and OS X, this is one of the few books written specifically for those systems. With over 50 recipes and in-depth explanations, it’s an essential guide" przeczytasz na:
-
czytnikach Inkbook, Kindle, Pocketbook, Onyx Boox i innych
-
systemach Windows, MacOS i innych
-
systemach Windows, Android, iOS, HarmonyOS
-
na dowolnych urządzeniach i aplikacjach obsługujących formaty: PDF, EPub, Mobi
Masz pytania? Zajrzyj do zakładki Pomoc »
Audiobooka "iOS and OS X Network Programming Cookbook. If you want to develop network applications for iOS and OS X, this is one of the few books written specifically for those systems. With over 50 recipes and in-depth explanations, it’s an essential guide" posłuchasz:
-
w aplikacji Ebookpoint na Android, iOS, HarmonyOs
-
na systemach Windows, MacOS i innych
-
na dowolonych urządzeniach i aplikacjach obsługujących format MP3 (pliki spakowane w ZIP)
Masz pytania? Zajrzyj do zakładki Pomoc »
Kurs Video "iOS and OS X Network Programming Cookbook. If you want to develop network applications for iOS and OS X, this is one of the few books written specifically for those systems. With over 50 recipes and in-depth explanations, it’s an essential guide" zobaczysz:
-
w aplikacjach Ebookpoint i Videopoint na Android, iOS, HarmonyOs
-
na systemach Windows, MacOS i innych z dostępem do najnowszej wersji Twojej przeglądarki internetowej
Szczegóły książki
- Tytuł oryginału:
- iOS and OS X Network Programming Cookbook. If you want to develop network applications for iOS and OS X, this is one of the few books written specifically for those systems. With over 50 recipes and in-depth explanations, it’s an essential guide.
- ISBN Ebooka:
- 978-18-496-9809-2, 9781849698092
- Data wydania ebooka :
- 2014-01-22 Data wydania ebooka często jest dniem wprowadzenia tytułu do sprzedaży i może nie być równoznaczna z datą wydania książki papierowej. Dodatkowe informacje możesz znaleźć w darmowym fragmencie. Jeśli masz wątpliwości skontaktuj się z nami sklep@ebookpoint.pl.
- Język publikacji:
- angielski
- Rozmiar pliku Pdf:
- 5.2MB
- Rozmiar pliku ePub:
- 5MB
- Rozmiar pliku Mobi:
- 7.8MB
Spis treści książki
- iOS and OS X Network Programming Cookbook
- Table of Contents
- iOS and OS X Network Programming Cookbook
- Credits
- About the Author
- About the Reviewers
- www.PacktPub.com
- Support files, eBooks, discount offers and more
- Why Subscribe?
- Free Access for Packt account holders
- Support files, eBooks, discount offers and more
- Preface
- What this book covers
- What you need for this book
- Who this book is for
- Conventions
- Reader feedback
- Customer support
- Downloading the example code
- Errata
- Piracy
- Questions
- 1. BSD Socket Library
- Introduction
- Finding the byte order of your device
- Getting ready
- How to do it
- How it works
- Retrieving network address information
- Getting ready
- How to do it
- How it works
- Performing a network address resolution
- Getting ready
- How to do it
- Creating the AddrInfo header file
- Creating the AddrInfo implementation file
- Using the AddrInfo class to perform the address/hostname resolution
- How it works
- Creating an echo server
- Getting ready
- How to do it.
- Creating the BSDSocketServer header file
- Creating the BSDSocketServer implementation file
- Using the BSDSocketServer class to start the echo server
- How it works
- Creating an echo client
- Getting ready
- How to do it
- Creating the BSDSocketClient header file
- Creating the BSDSocketClient implementation file
- Using the BSDSocketClient to connect to our echo server
- How it works
- Creating a data server
- Getting ready
- How to do it
- Updating the BSDSocketServer header file
- Updating the BSDSocketServer implementation file
- Using the BSDSocketServer to create our data server
- How it works
- Creating a data client
- Getting ready
- How to do it
- Updating the BSDSocketClient header file
- Updating the BSDSocketClient implementation file
- Using the BSDSocketClient to connect to our data server
- How it works
- 2. Apple Low-level Networking
- Introduction
- Retrieving network address information
- Getting ready
- How to do it...
- How it works
- Performing a network address resolution
- Getting ready
- How to do it
- Creating the CFNetworkUtilities header file
- Creating the CFNetworkUtilities implementation file
- How it works...
- Creating an echo server
- Getting ready
- How to do it...
- Creating the CFSocketServer header file
- Creating the CFSocketServer implementation file
- How it works...
- Creating an echo client
- Getting ready
- How to do it...
- Creating the CFSocketClient header file
- Creating the CFSocketClient implementation file
- Using the CFSocketClient class
- How it works...
- Creating a server to receive data
- Getting ready
- How to do it
- Updating the CFSocketServer header file
- Updating the CFSocketServer implementation file
- Using the CFSocketServer class
- How it works...
- Creating a client to send data
- Getting ready
- How to do it...
- Updating the CFSocketClient header file
- Updating the CFSocketClient implementation file
- How it works...
- Checking the network status
- Getting ready
- How to do it...
- Creating the NetworkDetect header file
- Creating the NetworkDetect implementation file
- How it works...
- 3. Using Libnet
- Introduction
- Installing libnet
- Getting ready
- How to do it
- How it works
- Adding libnet to your project
- Getting ready
- How to do it
- How it works
- Resolving names to addresses with libnet
- Getting ready
- How to do it
- Importing the libnet header
- How it works
- Retrieving local addresses with libnet
- Getting ready
- How to do it
- Importing the libnet header
- Retrieving the local IP and hardware addresses of our device
- How it works
- Constructing a Ping packet with libnet
- Getting ready
- How to do it
- Importing the libnet header
- Defining variables
- Initiating the libnet context
- Setting the target and source IP addresses
- Creating a random number to be used as an identifier
- Building the ICMP header
- Building the IPv4 header
- Injecting the ICMP packet
- How it works
- Constructing a UDP packet with libnet
- Getting ready
- How to do it
- Importing the libnet header
- Initiating the libnet context
- Setting the target and source IP addresses
- Creating a random number to be used as an identifier
- Building the UDP header
- Building the IPv4 header
- Injecting the packet
- How it works
- Constructing a TCP packet with libnet
- Getting ready
- How to do it
- Importing the libnet header
- Defining variables
- Initiating the libnet context
- Setting the target and source IP addresses
- Creating a random number to be used as an identifier
- Building the TCP header
- Building the IPv4 header
- Injecting the packet
- How it works
- 4. Using Libpcap
- Introduction
- Adding libpcap to your project
- Getting ready
- How to do it
- How it works
- Retrieving network device information
- Getting ready
- How to do it
- How it works
- Capturing packets
- Getting ready
- How to do it
- How it works
- Decoding Ethernet headers
- Getting ready
- How to do it
- How it works
- Decoding IP headers
- Getting ready
- How to do it
- How it works
- Decoding ARP headers
- Getting ready
- How to do it
- How it works
- Decoding TCP headers
- Getting ready
- How to do it
- How it works
- Decoding UDP headers
- Getting ready
- How to do it
- How it works
- Decoding ICMP headers
- Getting ready
- How to do it
- How it works
- Filtering packets
- Getting ready
- How to do it
- How it works
- Saving a capture file
- Getting ready
- How to do it
- How it works
- Creating a simple port scanner using libnet and libpcap together
- Getting ready
- How to do it
- How it works
- 5. Apple High-level Networking
- Introduction
- Performing HTTP(S) synchronous GET requests
- Getting ready
- How to do it
- Creating the WebServiceConnectSynchronous header file
- Creating the sendGetRequest:toURL: method
- How it works
- Performing HTTP(S) synchronous POST requests
- Getting ready
- How to do it
- Updating the WebServiceConnectSynchronous header file
- Creating the sendPostRequest:toUrl: method
- How it works
- Performing HTTP(S) asynchronous GET requests
- Getting ready
- How to do it
- Creating the WebServiceConnectAsynchronous header file
- Creating the sendGetRequest:toURL: method
- Creating the connection:didReceiveResponse: callback method
- Creating the connection:didReceiveData: callback method
- Creating the connection:didFailWithError: callback method
- Creating the connectionDidFinishLoading: callback method
- Creating the connection:willSendRedirect:redirectResponse: callback method
- Creating the connection:willCacheResponse: callback method
- How it works
- Performing HTTP(S) asynchronous POST requests
- Getting ready
- How to do it
- Updating the WebServiceConnectAsynchronous header file
- Creating the sendPostRequest:toURL: method
- How it works
- Parsing an RSS feed with NSXMLParser, NSURL, and NSData
- Getting ready
- How to do it
- Creating the RSSItem header file
- Creating the RSSItem implementation file
- Creating the ParseRSS header file
- Creating the initWithUrl: constructor
- Creating the parseXMLFileAtUrl: method
- Creating the parserDidStartDocument: NSXMLParserDelegate method
- Creating the parser:parserErrorOccurred: NSXMLParserDelegate method
- Creating the parser:didStartElement:namespaceURI:qualifiedName:attributes: NSXMLParserDelegate method
- Creating the parser:didEndElement:namespaceURI:qualifiedName: NSXMLParserDelegate method
- Creating the parser:foundCharacters: NSXMLParserDelegate method
- Creating the parserDidEndDocument: NSXMLParserDelegate method
- How it works
- Creating a peer-to-peer bluetooth network
- Getting ready
- How to do it
- Displaying the GKPeerPickerController
- Creating the two delegate methods for GKPeerPickerControllerDelegate
- Disconnecting from the peer network
- Sending data to the peer
- Receiving data from the peer
- How it works
- 6. Bonjour
- Introduction
- Publishing a Bonjour service
- Getting ready
- How to do it...
- How it works...
- Discovering a Bonjour service
- Getting ready
- How to do it...
- How it works...
- Resolving a Bonjour service
- Getting ready
- How to do it...
- How it works...
- Creating an echo server that uses Bonjour to advertise the service
- Getting ready
- How to do it...
- How it works...
- Creating an echo client that uses Bonjour to discover the service
- Getting ready
- How to do it...
- How it works...
- 7. AFNetworking 2.0 Library
- Introduction
- Checking the network connection type and changes
- Getting ready
- How to do it
- How it works
- Creating a web client using AFHTTPSessionManager
- Getting ready
- How to do it
- Creating the ITunesClient header file
- Creating the sharedClient method
- Creating the searchType:withTerm:completion: method
- Using the ITunesClient class
- How it works
- Creating a custom response serializer
- Getting ready
- How to do it
- Creating the AlbumInformation header file
- Creating the AlbumInformation implementation file
- Creating the ITunesResponseSerializer header file
- Creating the ITunesResponseSerializer implementation file
- Adding ITunesResponseSerializer to our ITunesClient
- Using the new ITunesClient class
- How it works
- Using the UIImageView+AFNetworking category
- Getting ready
- How to do it
- Updating the ViewController header file
- Updating the viewDidLoad method of the ViewController
- Creating the UITableView delegate methods
- How it works
- Downloading files with a progress bar
- Getting ready
- How to do it
- Creating the download task
- Adding the progressView
- How it works
- 8. MKNetworkKit
- Introduction
- Creating and using the MKNetworkKit engine
- Getting ready
- How to do it
- Creating the ITunesEngine header file
- Creating the ITunesEngine implementation file
- Using the ITunesEngine class
- How it works
- Uploading a file using MKNetworkKit
- Getting ready
- How to do it
- Creating the FileUploadEngine header file
- Creating the FileUploadEngine implementation file
- Using the FileUploadEngine class
- How it works
- Downloading a file using MKNetworkKit
- Getting ready
- How to do it
- Creating the ImageDownloadEngine header file
- Creating the ImageDownloadEngine implementation file
- How it works
- Using the UIImageView+MKNetworkKitAdditions.h category and caching the images
- Getting ready
- How to do it
- Creating the ITunesEngine header file
- Creating the ITunesEngine implementation file
- Adjusting the cache settings
- Using the new ITunesEngine class
- How it works
- Adding a progress bar to upload or download
- Getting ready
- How to do it
- Creating the FileDownloadEngine header file
- Creating the FileDownloadEngine implementation file
- How it works
- Index
Packt Publishing - inne książki
-
Developers with prior experience can leverage the latest modern Android development libraries to build exceptional Android apps. This book discusses crucial factors to consider when developing Android applications and how to maintain them better.
W przygotowaniu
Powiadom mnie, gdy książka będzie dostępna -
Maximize your Ubuntu 24.04 experience with this guide, covering desktop usage, security, and advanced development environments. You'll gain practical insights from the experience of a core Ubuntu developer for enhanced productivity and innovation.
W przygotowaniu
Powiadom mnie, gdy książka będzie dostępna -
This book focuses on developing a capacity to manage cybersecurity incidents by practically implementing methodologies, platforms, and tools through step-by-step exercises. You'll learn how to respond to cybersecurity incidents using intelligence-based threat hunting techniques.
W przygotowaniu
Powiadom mnie, gdy książka będzie dostępna -
Master the realm of Cyber Threat Intelligence and Proactive Threat Hunting with 'Practical Threat Intelligence and Data-Driven Threat Hunting, 2nd edition'. This is your essential guide in the ever-evolving landscape of cyber threats.
- ePub + Mobi 129 pkt
W przygotowaniu
Powiadom mnie, gdy książka będzie dostępna -
Many intermediate users find advanced features in Clip Studio Paint challenging. This guide offers step-by-step tutorials and insider tips to master these tools, enhancing creativity and efficiency in digital art creation.
W przygotowaniu
Powiadom mnie, gdy książka będzie dostępna -
The Power Platform Administration Guide addresses the most important topic in the enterprise space today: No Code/Low Code applications. Gone are the days of thousands of lines of code. Apps are now built by business users and citizen developers with point-and-click ease. If you want to know everything about Power Platform, this book is for you
W przygotowaniu
Powiadom mnie, gdy książka będzie dostępna -
This book is your ultimate guide to mastering Rust and advancing your software development career. It addresses the industry's demand for Rust programmers with insights into Rust's ecosystem, latest tools, and frameworks.
W przygotowaniu
Powiadom mnie, gdy książka będzie dostępna -
Comprehensive guide for implementing CI/CD through tried and tested Design Patterns. It helps you to discover the full potential of CI/CD through industry implemented CI/CD design patterns and improve robustness & resilience for CI/CD.
CI/CD Design Patterns. Design and implement CI/CD through tried and tested design patterns
Garima Bajpai, Pawel Piwosz, Michel Schildmeijer, Muktesh Mishra
W przygotowaniu
Powiadom mnie, gdy książka będzie dostępna -
Defense Evasion Techniques is an exciting and important resource for security professionals and enthusiasts who want to stay ahead of the curve in the ever-evolving cybersecurity landscape. This book delves into defense evasion techniques used in red team operations and penetration testing, providing invaluable insights into how attackers bypass or avoid detection. By understanding and these cutting-edge tactics, readers will be better equipped to assess their existing security measures, identify areas for improvement, and ultimately strengthen their organization's security posture. Don't miss the opportunity to gain a competitive edge in the cybersecurity field by mastering the art of defense evasion.
W przygotowaniu
Powiadom mnie, gdy książka będzie dostępna -
Linux for Networking Professionals Second Edition is your one-stop shop for everything Linux. From networking basics and configuration to diagnosis, troubleshooting, and security – this book is all you need to be successful with Linux.
W przygotowaniu
Powiadom mnie, gdy książka będzie dostępna
Dzięki opcji "Druk na żądanie" do sprzedaży wracają tytuły Grupy Helion, które cieszyły sie dużym zainteresowaniem, a których nakład został wyprzedany.
Dla naszych Czytelników wydrukowaliśmy dodatkową pulę egzemplarzy w technice druku cyfrowego.
Co powinieneś wiedzieć o usłudze "Druk na żądanie":
- usługa obejmuje tylko widoczną poniżej listę tytułów, którą na bieżąco aktualizujemy;
- cena książki może być wyższa od początkowej ceny detalicznej, co jest spowodowane kosztami druku cyfrowego (wyższymi niż koszty tradycyjnego druku offsetowego). Obowiązująca cena jest zawsze podawana na stronie WWW książki;
- zawartość książki wraz z dodatkami (płyta CD, DVD) odpowiada jej pierwotnemu wydaniu i jest w pełni komplementarna;
- usługa nie obejmuje książek w kolorze.
Masz pytanie o konkretny tytuł? Napisz do nas: sklep@ebookpoint.pl
Książka drukowana
Oceny i opinie klientów: iOS and OS X Network Programming Cookbook. If you want to develop network applications for iOS and OS X, this is one of the few books written specifically for those systems. With over 50 recipes and in-depth explanations, it’s an essential guide Jon Hoffman (0) Weryfikacja opinii następuje na podstawie historii zamowień na koncie Użytkownika umiejszczającego opinię.