ODBIERZ TWÓJ BONUS :: »

Introducing Starling

Język publikacji: 1
Introducing Starling Thibault Imbert - okladka książki

Introducing Starling Thibault Imbert - okladka książki

Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
161
Dostępne formaty:
     ePub
     Mobi

Ebook

darmowy

Dodaj do koszyka lub Kup na prezent Kup 1-kliknięciem

Przenieś na półkę

Do przechowalni

Starling is an ActionScript 3 2D framework developed on top of the Stage3D APIs (available on desktop in Flash Player 11 and Adobe AIR 3). Starling is mainly designed for game development, but could be used for many other use cases. Starling makes it possible to write fast GPU accelerated applications without having to touch the low-level Stage3D APIs.

Most Flash developers want to be able to leverage GPU acceleration (through Stage3D) without the need to write such higher-level frameworks and dig into the low-level Stage3D APIs. Starling is completely designed after the Flash Player APIs and abstracts the complexity of Stage3D (Molehill) and allows easy and intuitive programming for everyone.

Obviously Starling is for ActionScript 3 developers, especially those involved in 2D game development; of course you will need to have a basic understanding of ActionScript 3. By its design (lightweight, flexible and simple), Starling can be used also be used for other use cases like UI programming. That said, everything is designed to be as intuitive as possible, so any Java™ or .Net™ developer will get the hang of it quickly as well.

Wybrane bestsellery

O'Reilly Media - inne książki

Zamknij

Przenieś na półkę
Dodano produkt na półkę
Usunięto produkt z półki
Przeniesiono produkt do archiwum
Przeniesiono produkt do biblioteki

Zamknij

Wybierz metodę płatności

Ebook
0,00 zł
Dodaj do koszyka
Sposób płatności