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Design Patterns and Best Practices in Java. A comprehensive guide to building smart and reusable code in Java

Język publikacji: angielskim
Design Patterns and Best Practices in Java. A comprehensive guide to building smart and reusable code in Java Kamalmeet Singh, Adrian Ianculescu, Lucian-Paul Torje - okladka książki

Design Patterns and Best Practices in Java. A comprehensive guide to building smart and reusable code in Java Kamalmeet Singh, Adrian Ianculescu, Lucian-Paul Torje - okladka książki

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280
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Having a knowledge of design patterns enables you, as a developer, to improve your code base, promote code reuse, and make the architecture more robust. As languages evolve, new features take time to fully understand before they are adopted en masse. The mission of this book is to ease the adoption of the latest trends and provide good practices for programmers.
We focus on showing you the practical aspects of smarter coding in Java. We'll start off by going over object-oriented (OOP) and functional programming (FP) paradigms, moving on to describe the most frequently used design patterns in their classical format and explain how Java’s functional programming features are changing them.
You will learn to enhance implementations by mixing OOP and FP, and finally get to know about the reactive programming model, where FP and OOP are used in conjunction with a view to writing better code. Gradually, the book will show you the latest trends in architecture, moving from MVC to microservices and serverless architecture. We will finish off by highlighting the new Java features and best practices. By the end of the book, you will be able to efficiently address common problems faced while developing applications and be comfortable working on scalable and maintainable projects of any size.
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O autorach książki

Kamalmeet Singh got his first taste of programming at the age of 15, and he immediately fell in love with it. After spending over 14 years in the IT Industry, Kamal has matured into an ace developer and a technical architect. He is also the coauthor of a book on Design Patterns and Best Practices in Java. The technologies he works with range from cloud computing, machine learning, augmented reality, serverless applications to microservices and so on.
Adrian Ianculescu is a software developer with 20 years programming experience, of which 12 years were in Java, starting with C++, then working with C#, and moving naturally to Java. Working in teams ranging from 2 to 40, he realized that making software is not only about writing code and became interested in software design and architecture, in different methodologies and frameworks. After living the corporate life for a while, he started to work as a freelancer and entrepreneur following his childhood passion to make games.
Lucian-Paul Torje is an aspiring software craftsman working in software industry for almost 15 years. He is interested in almost anything that has to do with technology. This is why he has worked with everything from MS-DOS TSR to microservices, from Atmel microcontrollers to Android, iOS and Chromebooks, from C/C++ to Java, and from Oracle to MongoDB. Whenever someone is needed to use new and innovative approaches to solve a problem, he is keen to give it a go!

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