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3D Environment Design with Blender 5. Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes - Second Edition Abdelilah Hamdani, Carlos Barreto

Język publikacji: angielski
3D Environment Design with Blender 5. Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes - Second Edition Abdelilah Hamdani, Carlos Barreto - okladka książki

3D Environment Design with Blender 5. Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes - Second Edition Abdelilah Hamdani, Carlos Barreto - okladka książki

Autorzy:
Abdelilah Hamdani, Carlos Barreto
Serie wydawnicze:
Hands-on
Ocena:
Creating photorealistic 3D scenes in Blender can be tricky due to design pitfalls like modeling inaccuracies and scale mismatches that prevent you from achieving photorealism. Abdelilah Hamdani, a seasoned photorealistic environment designer and instructor with over 25,000 students worldwide, brings his real-world experience working on high-profile projects to simplify the complexities of creating 3D art with Blender.
3D Environment Design with Blender 5 will help you become confident with using realistic texturing and unwrapping to create stunning scenes based on actual references.
This updated edition is based on the latest version of Blender, with a new chapter on geometry nodes. You'll explore natural environment design, using nodes to model realistic plants and scatter them effectively across your scenes. These techniques make building complex, dynamic environments a breeze. As you advance, you’ll combine these skills to build your 3D environments from scratch, add natural assets, and refine them with advanced lighting and compositing tricks.
By the end of this book, you’ll be able to create beautiful, photorealistic renders and striking lifelike scenes with ease and efficiency—bringing your 3D visions to life.
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O autorach książki

Abdelilah Hamdani is a 3D photorealistic designer and an online tutor specialized in making 3D photorealistic environments based on real references using Blender. He runs a dedicated website and YouTube channel named Reality Fakers, where he runs online courses on Blender and photorealism subjects that have been taken up by thousands of students.
Carlos Eduardo da Silva Barreto is a 3D generalist with more than 26 years of experience in the 3D industry, creating animation add-ons primarily in Blender to develop efficient and fastest workflows that make life easier for Blender artists. His add-ons have had thousands of downloads which goes on to show the Blender community’s love and appreciation for his work. Carlos is a challenge seeker, constantly trying to improve existing processes with new tools and ideas to benefit the Blender community.

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