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Thomas Goussaert

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Thomas Goussaert graduated in Digital Arts And Entertainment (DAE), from Howest University. With a wide range of skills acquired by his studies, he explored the world of programming and game development. Thomas is always curious and eager to learn new things; always feeding his passion for programming. Now he's a lecturer at Howest University, where he teaches game development in one of the leading international game development study programs, Digital Arts and Entertainment (www.digitalartsandentertainment.com). It's nice to have a passion for programming, but it's even better to share it with the world! Thomas has also co-authored the video series XNA 3D Game Development By Example, Packt Publishing

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