Marcin "jedik" Terelak - książki
Tytuły autora: dostępne w księgarni Ebookpoint
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Mastering Unity Game Development with C#. Harness the full potential of Unity 2022 game development using C#
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Unity 2022 by Example. A project-based guide to building 2D and 3D games, enhanced for AR, VR, and MR experiences
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Wielka księga Mario. Kompletny przewodnik po najbardziej ikonicznej postaci z gier
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Game Development with Unity for .NET Developers. The ultimate guide to creating games with Unity and Microsoft Game Stack
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Jak pisać świetne gry 2D w Unity. Niezależne programowanie w języku C#
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Tajniki projektowania gier w Unreal Engine 4
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Getting Started with Unity 2018. A Beginner's Guide to 2D and 3D game development with Unity - Third Edition
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Mastering React Native. Learn Once, Write Anywhere
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CRYENGINE Game Development Blueprints. Perfect the art of creating CRYENGINE games through exciting, hands-on game development projects
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Getting Started with Unity 5. Leverage the power of Unity 5 to create amazing 3D games
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jMonkeyEngine 3.0 Cookbook. Over 80 practical recipes to expand and enrich your jMonkeyEngine skill set with a close focus on game development
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Learning XNA 4.0. Game Development for the PC, Xbox 360, and Windows Phone 7
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Learning XNA 3.0. XNA 3.0 Game Development for the PC, Xbox 360, and Zune
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Catz (2006) - poradnik do gry