Charles Palmer is a faculty member and administrator at Harrisburg University of Science and Technology, a STEM-focused, private, four-year comprehensive university dedicated to ensuring institutional access for underrepresented students and linking learning and research to practical outcomes.
As the Executive Director of the Center for Advanced Entertainment and Learning Technologies, Professor Palmer oversees the design and development of ventures in new and emerging technologies, serves as Program Lead for the undergraduate Interactive Media program, is an adviser to the Learning Technology Masters of Science program, coordinates a high school video game academy, and mentors university students on research projects in the fields of augmented/virtual reality, mobile computing, web application development, digital media and interactive games.
As a technologist and public speaker, Charles uses virtual reality, 3d printing, gamification, interactive storytelling, social media and simulations to discuss how training and performance can be improved with the inclusion of the latest technological advances.
Professor Palmer is also a co-author of the recently released “Alternate Reality Games: Gamification for Performance” available from CRC Press and Amazon.