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    Unreal Development Kit Game Design Cookbook. Over 100 recipes to accelerate the process of learning game design with UDK book and

    (ebook) (audiobook) (audiobook) Język publikacji: angielski
    Unreal Development Kit Game Design Cookbook. Over 100 recipes to accelerate the process of learning game design with UDK book and Thomas Mooney - okładka ebooka

    Unreal Development Kit Game Design Cookbook. Over 100 recipes to accelerate the process of learning game design with UDK book and Thomas Mooney - okładka ebooka

    Unreal Development Kit Game Design Cookbook. Over 100 recipes to accelerate the process of learning game design with UDK book and Thomas Mooney - okładka audiobooka MP3

    Unreal Development Kit Game Design Cookbook. Over 100 recipes to accelerate the process of learning game design with UDK book and Thomas Mooney - okładka audiobooks CD

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    Stron:
    544
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    169,00 zł

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    Do przechowalni

    UDK is a free, world class game editing tool and being so powerful it can be daunting to learn. This guide offers an excellent set of targeted recipes to help game artists get up to speed with game designing in UDK.Unreal Development Kit Game Design Cookbook contains everything you need to jumpstart your game design efforts. The lessons are aimed squarely at the artist's field of production, with recipes on asset handling, creating content within the editor, animation and visual scripting to get the content working in gameplay.Unreal Game Development Kit Game Design Cookbook exposes how real-time environments are built using UDK tools. Key features are examined ñ assets, animation, light, materials, game controls, user interface, special effects, and game interactivity - with the view of making UDK technically accessible so users can transcend technique and focus on their creative design process. The book has well prepared recipes for level designers and artists of all levels. It covers core design tools and processes in the editor, particularly setting up characters, UI approaches, configuration and scripting gameplay. It is a technical guide that allows game artists to go beyond just creating assets, and it includes creative, extensive demonstrations that extend on mere functionality.

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    O autorze ebooka

    Thomas Mooney grew up in New Zealand. He now lives in a jungle with squashed frogs, mosquitoes, and regular thunderstorms and power cuts. He is a lecturer in design and also works as an artist. You can learn more about his work at www.tomofnz.com. Tom tends to work, play, teach, and sit around all day with computers, and also likes to do comics, films, maps, screenplays, novels, storyboards, and iPad doodles. His book Unreal Development Kit Game Design Cookbook, Packt Publishing was published earlier in 2012.

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