Andrew Davison - książki
Tytuły autora: dostępne w księgarni Ebookpoint
-
Learning GDScript by Developing a Game with Godot 4. A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine
-
Hands-On Unity Game Development. Unlock the power of Unity 2023 and build your dream game - Fourth Edition
-
Game Development Patterns with Unreal Engine 5. Build maintainable and scalable systems with C++ and Blueprint
-
Hands-On Unity 2021 Game Development. Create, customize, and optimize your own professional games from scratch with Unity 2021 - Second Edition
-
Coding Roblox Games Made Easy. The ultimate guide to creating games with Roblox Studio and Lua programming
-
Live Longer with AI. How artificial intelligence is helping us extend our healthspan and live better too
-
Hands-On Unity 2020 Game Development. Build, customize, and optimize professional games using Unity 2020 and C#
-
Robotic Process Automation Projects. Build real-world RPA solutions using UiPath and Automation Anywhere
-
Hands-On Data Structures and Algorithms with Kotlin. Level up your programming skills by understanding how Kotlin's data structure works
-
Kotlin Programming Cookbook. Explore more than 100 recipes that show how to build robust mobile and web applications with Kotlin, Spring Boot, and Android
-
Minecraft. Modyfikacje dla młodych bystrzaków
-
NativeScript for Angular Mobile Development. Creating dynamic mobile apps for iOS and Android
-
Python Game Programming By Example. A pragmatic guide for developing your own games with Python
-
Blender 3D By Example. Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step!
-
Corona SDK Mobile Game Development: Beginner's Guide. Learn, explore, and create commercially successful mobile games for iOS and Android
-
Building Android Games with Cocos2d-x. Learn to create engaging and spectacular games for Android using Cocos2d-x
-
Learning LibGDX Game Development. Wield the power of the LibGDX framework to create a cross-platform game
-
Tworzenie izometrycznych gier społecznościowych w HTML5, CSS3 i JavaScript
-
Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript. Rendering Simple 3D Worlds with Sprites and Maps
-
Writing Game Center Apps in iOS. Bringing Your Players Into the Game
-
Killer Game Programming in Java