Scratch 2.0 Game Development HOTSHOT. Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you’ll quickly learn the sophisticated possibilities of Scratch. Have fun!
- Autorzy:
- Jessica Chiang, Sergio van Pul
- Ocena:
- Bądź pierwszym, który oceni tę książkę
- Stron:
- 330
- Dostępne formaty:
-
PDFePubMobi
Opis ebooka: Scratch 2.0 Game Development HOTSHOT. Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you’ll quickly learn the sophisticated possibilities of Scratch. Have fun!
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O autorach ebooka
Ebooka "Scratch 2.0 Game Development HOTSHOT. Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you’ll quickly learn the sophisticated possibilities of Scratch. Have fun!" przeczytasz na:
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czytnikach Inkbook, Kindle, Pocketbook, Onyx Boox i innych
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systemach Windows, MacOS i innych
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systemach Windows, Android, iOS, HarmonyOS
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na dowolnych urządzeniach i aplikacjach obsługujących formaty: PDF, EPub, Mobi
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Audiobooka "Scratch 2.0 Game Development HOTSHOT. Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you’ll quickly learn the sophisticated possibilities of Scratch. Have fun!" posłuchasz:
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Kurs Video "Scratch 2.0 Game Development HOTSHOT. Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you’ll quickly learn the sophisticated possibilities of Scratch. Have fun!" zobaczysz:
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Szczegóły ebooka
- Tytuł oryginału:
- Scratch 2.0 Game Development HOTSHOT. Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you’ll quickly learn the sophisticated possibilities of Scratch. Have fun!
- ISBN Ebooka:
- 978-18-496-9757-6, 9781849697576
- Data wydania ebooka:
- 2014-02-21 Data wydania ebooka często jest dniem wprowadzenia tytułu do sprzedaży i może nie być równoznaczna z datą wydania książki papierowej. Dodatkowe informacje możesz znaleźć w darmowym fragmencie. Jeśli masz wątpliwości skontaktuj się z nami sklep@ebookpoint.pl.
- Język publikacji:
- angielski
- Rozmiar pliku Pdf:
- 6.5MB
- Rozmiar pliku ePub:
- 15.8MB
- Rozmiar pliku Mobi:
- 22.2MB
Spis treści ebooka
- Scratch 2.0 Game Development HOTSHOT
- Table of Contents
- Scratch 2.0 Game Development HOTSHOT
- Credits
- About the Authors
- About the Reviewers
- www.PacktPub.com
- Support files, eBooks, discount offers and more
- Free Access for Packt account holders
- Support files, eBooks, discount offers and more
- Preface
- What this book covers
- What you need for this book
- Who this book is for
- Conventions
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Task 1
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Reader feedback
- Customer support
- Downloading the example code
- Downloading the color images of this book
- Errata
- Piracy
- Questions
- 1. Blowing Things Up!
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Creating a new project
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Starting scripts
- Engage thrusters
- Objective complete mini debriefing
- Adding targets
- Engage thrusters
- Method 1
- Method 2
- Creating multiple targets
- Cannonball collisions
- Engage thrusters
- Objective complete mini debriefing
- Creating a parabolic shot
- Engage thrusters
- Objective complete mini debriefing
- Creating a landscape
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Hotshot challenges
- 2. Beating Back the Horde
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Creating a background
- Engage thrusters
- Objective complete mini debriefing
- Creating enemies
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating cannons
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Learning about list variables
- Learning about global and local variables
- Fighting back
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Increasing the horde
- Engage thrusters
- Objective complete mini debriefing
- Adding a base
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Limiting resources
- Engage thrusters
- Objective complete mini debriefing
- Winning the game
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Hotshot challenges
- 3. Start Your Engines
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Drawing a racetrack
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating a kart
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Building keyboard controls
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Using a collision mask
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Dealing with collision events
- Engage thrusters
- Objective complete mini debriefing
- Adding a second player
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Finishing the game
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Mission accomplished
- Hotshot challenges
- 4. Space Age
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Starting with the starter project
- Engage thrusters
- Objective complete mini debriefing
- Adding scripts to Spaceship
- Engage thrusters
- Horizontal movement
- Vertical Movement
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Updating enemy sprites
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Adding scripts to Spaceship Ammo and Enemy Ammo
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Adding scripts to Shield and Shield Life
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Meeting your Game Manager
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Adding levels three simple steps
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Mission accomplished
- Hotshot challenges
- 5. Shoot Em Up
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Creating a player character
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Creating an enemy
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Adding enemy patterns
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Shooting those baddies!
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating background images
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Using parallax scrolling to simulate depth
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Adding scores and power-ups
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Tweaking and balancing
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Hotshot challenges
- 6. Building a Worthy Boss
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Sending a message
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Adding a test script
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating the boss
- Engage thrusters
- Objective complete mini debriefing
- Creating attack pattern 1
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating attack pattern 2
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating attack pattern 3
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Making the boss more impressive
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Defeating the boss
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Hotshot challenges
- 7. Creating a Level Editor
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Planning the level map
- Engage thrusters
- Objective complete mini debriefing
- Drawing the level tiles
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Preparing the tiles in Scratch
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating a level generator
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Creating a character
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating a goal
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Adding a bomb item
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Adding the bomb effects
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Hotshot challenge
- 8. Dungeon Crawl
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Adding a knight
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Adding a ghost
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating a sword
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating a bow and arrow
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Tying up loose ends
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Hotshot challenges
- 9. Hunger Run
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission briefing
- Understanding scrolling
- Engage thrusters
- Objective Complete mini debriefing
- Adding scripts to the brick sprite
- Engage thrusters
- Objective complete mini debriefing
- Adding scripts to the food sprite
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Adding scripts to the player sprite
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Adding scripts to the Game Manager sprite
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Tweaking the game
- Prepare for lift off
- Engage thrusters
- Tweaking the number of grids in the game
- Tweaking bad food's appearance time
- Tweaking the scrolling speed
- Tweaking the movement of the player
- Tweaking the bad food ratio
- Objective complete mini debriefing
- Mission accomplished
- Hotshot challenges
- 10. Sprites with Characters
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission briefing
- Building the robot wireframe
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Coloring it metallic
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Performing final adjustments
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Animating
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Parting with a few tips
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Hotshot challenges
- A. The New Scratch Interface
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Mission briefing
- Website overview
- Engage thrusters
- Objective complete mini debriefing
- Creating an account and logging in
- Engage thrusters
- Objective complete mini debriefing
- The Scratch editor layout
- Engage thrusters
- Objective complete mini debriefing
- Creating and importing sprites
- Engage thrusters
- Objective complete mini debriefing
- New script block categories
- Engage thrusters
- Objective complete mini debriefing
- Saving and loading projects
- Engage thrusters
- Objective complete mini debriefing
- Sharing the backpack feature
- Engage thrusters
- Objective complete mini debriefing
- Some benefits and drawbacks of the new Scratch interface
- Engage thrusters
- Objective complete mini debriefing
- Index
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Książka drukowana
Oceny i opinie klientów: Scratch 2.0 Game Development HOTSHOT. Get up to date with Scratch 2.0 and build brilliant games without having to code. Including 10 exciting projects that cover most game genres, you’ll quickly learn the sophisticated possibilities of Scratch. Have fun! Jessica Chiang, Sergio van Pul (0) Weryfikacja opinii następuję na podstawie historii zamówień na koncie Użytkownika umieszczającego opinię. Użytkownik mógł otrzymać punkty za opublikowanie opinii uprawniające do uzyskania rabatu w ramach Programu Punktowego.