BeagleBone Cookbook. Software and Hardware Problems and Solutions
- Autorzy:
- Mark A. Yoder, Jason Kridner
- Ocena:
- 4.0/6 Opinie: 1
- Stron:
- 346
- Dostępne formaty:
-
ePubMobi
Opis ebooka: BeagleBone Cookbook. Software and Hardware Problems and Solutions
BeagleBone is an inexpensive web server, Linux desktop, and electronics hub that includes all the tools you need to create your own projects—whether it’s robotics, gaming, drones, or software-defined radio. If you’re new to BeagleBone Black, or want to explore more of its capabilities, this cookbook provides scores of recipes for connecting and talking to the physical world with this credit-card-sized computer.
All you need is minimal familiarity with computer programming and electronics. Each recipe includes clear and simple wiring diagrams and example code to get you started. If you don’t know what BeagleBone Black is, you might decide to get one after scanning these recipes.
- Learn how to use BeagleBone to interact with the physical world
- Connect force, light, and distance sensors
- Spin servo motors, stepper motors, and DC motors
- Flash single LEDs, strings of LEDs, and matrices of LEDs
- Manage real-time input/output (I/O)
- Work at the Linux I/O level with shell commands, Python, and C
- Compile and install Linux kernels
- Work at a high level with JavaScript and the BoneScript library
- Expand BeagleBone’s functionality by adding capes
- Explore the Internet of Things
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Audiobooka "BeagleBone Cookbook. Software and Hardware Problems and Solutions" posłuchasz:
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Kurs Video "BeagleBone Cookbook. Software and Hardware Problems and Solutions" zobaczysz:
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Szczegóły ebooka
- ISBN Ebooka:
- 978-14-919-1567-7, 9781491915677
- Data wydania ebooka:
- 2015-04-03 Data wydania ebooka często jest dniem wprowadzenia tytułu do sprzedaży i może nie być równoznaczna z datą wydania książki papierowej. Dodatkowe informacje możesz znaleźć w darmowym fragmencie. Jeśli masz wątpliwości skontaktuj się z nami sklep@ebookpoint.pl.
- Język publikacji:
- angielski
- Rozmiar pliku ePub:
- 30.9MB
- Rozmiar pliku Mobi:
- 30.9MB
Spis treści ebooka
- Preface
- Who This Book Is For
- How to Use This Book
- Conventions Used in This Book
- Using Code Examples
- About the Diagrams
- Safari Books Online
- How to Contact Us
- Acknowledgments
- 1. Basics
- 1.0. Introduction
- 1.1. Picking Your Beagle
- Problem
- Solution
- Discussion
- The Original BeagleBoard
- BeagleBoard-xM
- BeagleBone White
- BeagleBone Black
- BeagleBoard-X15
- 1.2. Getting Started, Out of the Box
- Problem
- Solution
- Discussion
- 1.3. Verifying You Have the Latest Version of the OS on Your Bone
- Problem
- Solution
- Discussion
- 1.4. Running the BoneScript API Tutorials
- Problem
- Solution
- Discussion
- 1.5. Wiring a Breadboard
- Problem
- Solution
- Discussion
- 1.6. Editing Code Using the Cloud9 IDE
- Problem
- Solution
- Discussion
- 1.7. Running JavaScript Applications from the Cloud9 IDE
- Problem
- Solution
- Discussion
- 1.8. Running Applications Automatically
- Problem
- Solution
- Discussion
- 1.9. Finding the Latest Version of the OS for Your Bone
- Problem
- Solution
- Discussion
- 1.10. Running the Latest Version of the OS on Your Bone
- Problem
- Solution
- Windows
- Linux
- Mac
- Discussion
- 1.11. Updating the OS on Your Bone
- Problem
- Solution
- Discussion
- 1.12. Backing Up the Onboard Flash
- Problem
- Solution
- Discussion
- 1.13. Updating the Onboard Flash
- Problem
- Solution
- 2. Sensors
- 2.0. Introduction
- 2.1. Choosing a Method to Connect Your Sensor
- Problem
- Solution
- Discussion
- 2.2. Input and Run a JavaScript Application for Talking to Sensors
- Problem
- Solution
- Discussion
- 2.3. Reading the Status of a Pushbutton or Magnetic Switch (Passive On/Off Sensor)
- Problem
- Solution
- Discussion
- 2.4. Reading a Position, Light, or Force Sensor (Variable Resistance Sensor)
- Problem
- Solution
- A variable resistor with three terminals
- A variable resistor with two terminals
- Discussion
- 2.5. Reading a Distance Sensor (Analog or Variable Voltage Sensor)
- Problem
- Solution
- Discussion
- 2.6. Reading a Distance Sensor (Variable Pulse Width Sensor)
- Problem
- Solution
- Discussion
- 2.7. Accurately Reading the Position of a Motor or Dial
- Problem
- Solution
- Discussion
- See Also
- 2.8. Acquiring Data by Using a Smart Sensor over a Serial Connection
- Problem
- Solution
- Discussion
- 2.9. Measuring a Temperature
- Problem
- Solution
- Discussion
- 2.10. Reading Temperature via a Dallas 1-Wire Device
- Problem
- Solution
- Discussion
- 2.11. Sensing All Sorts of Things with SensorTag via Bluetooth v4.0
- Problem
- Solution
- Discussion
- 2.12. Playing and Recording Audio
- Problem
- Solution
- Discussion
- 3. Displays and Other Outputs
- 3.0. Introduction
- 3.1. Toggling an Onboard LED
- Problem
- Solution
- Discussion
- 3.2. Toggling an External LED
- Problem
- Solution
- Discussion
- 3.3. Toggling a High-Voltage External Device
- Problem
- Solution
- Discussion
- 3.4. Fading an External LED
- Problem
- Solution
- Discussion
- 3.5. Writing to an LED Matrix
- Problem
- Solution
- Discussion
- 3.6. Driving a 5 V Device
- Problem
- Solution
- Discussion
- 3.7. Writing to a NeoPixel LED String
- Problem
- Solution
- Discussion
- 3.8. Using a Nokia 5510 LCD Display
- Problem
- Solution
- Discussion
- 3.9. Making Your Bone Speak
- Problem
- Solution
- Discussion
- 4. Motors
- 4.0. Introduction
- 4.1. Controlling a Servo Motor
- Problem
- Solution
- Discussion
- 4.2. Controlling the Speed of a DC Motor
- Problem
- Solution
- Discussion
- See Also
- 4.3. Controlling the Speed and Direction of a DC Motor
- Problem
- Solution
- Discussion
- 4.4. Driving a Bipolar Stepper Motor
- Problem
- Solution
- Discussion
- 4.5. Driving a Unipolar Stepper Motor
- Problem
- Solution
- Discussion
- 5. Beyond the Basics
- 5.0. Introduction
- 5.1. Running Your Bone Standalone
- Problem
- Solution
- Discussion
- 5.2. Selecting an OS for Your Development Host Computer
- Problem
- Solution
- Discussion
- 5.3. Getting to the Command Shell via SSH
- Problem
- Solution
- Discussion
- 5.4. Getting to the Command Shell via the Virtual Serial Port
- Problem
- Solution
- Discussion
- 5.5. Viewing and Debugging the Kernel and u-boot Messages at Boot Time
- Problem
- Solution
- Discussion
- 5.6. Verifying You Have the Latest Version of the OS on Your Bone from the Shell
- Problem
- Solution
- Discussion
- 5.7. Controlling the Bone Remotely with VNC
- Problem
- Solution
- Discussion
- 5.8. Learning Typical GNU/Linux Commands
- Problem
- Solution
- Discussion
- 5.9. Editing a Text File from the GNU/Linux Command Shell
- Problem
- Solution
- Discussion
- 5.10. Using a Graphical Editor
- Problem
- Solution
- 5.11. Establishing an Ethernet-Based Internet Connection
- Problem
- Solution
- Discussion
- Changing passwords
- Setting your Bones hostname
- 5.12. Establishing a WiFi-Based Internet Connection
- Problem
- Solution
- Discussion
- 5.13. Sharing the Hosts Internet Connection over USB
- Problem
- Solution
- Letting your bone see the world: setting up IP masquerading
- Letting the world see your bone: setting up port forwarding
- Discussion
- 5.14. Setting Up a Firewall
- Problem
- Solution
- Discussion
- 5.15. Installing Additional Packages from the Debian Package Feed
- Problem
- Solution
- Discussion
- 5.16. Removing Packages Installed with apt-get
- Problem
- Solution
- Discussion
- 5.17. Copying Files Between the Onboard Flash and the MicroSD Card
- Problem
- Solution
- Discussion
- 5.18. Freeing Space on the Onboard Flash or MicroSD Card
- Problem
- Solution
- Removing preinstalled packages
- Discovering big files
- Discussion
- 5.19. Installing Additional Node.js Packages
- Problem
- Solution
- Discussion
- 5.20. Using Python to Interact with the Physical World
- Problem
- Solution
- Discussion
- 5.21. Using C to Interact with the Physical World
- Problem
- Solution
- Discussion
- 6. Internet of Things
- 6.0. Introduction
- 6.1. Accessing Your Host Computers Files on the Bone
- Problem
- Solution
- Discussion
- 6.2. Serving Web Pages from the Bone
- Problem
- Solution
- Discussion
- 6.3. Interacting with the Bone via a Web Browser
- Problem
- Solution
- Discussion
- 6.4. Displaying GPIO Status in a Web Browser
- Problem
- Solution
- Discussion
- 6.5. Continuously Displaying the GPIO Value via jsfiddle
- Problem
- Solution
- Discussion
- See Also
- 6.6. Continuously Displaying the GPIO Value
- Problem
- Solution
- Discussion
- 6.7. Plotting Data
- Problem
- Solution
- Discussion
- Plotting with jsfiddle
- Plotting locally
- 6.8. Sending an Email
- Problem
- Solution
- Discussion
- 6.9. Sending an SMS Message
- Problem
- Solution
- Discussion
- 6.10. Displaying the Current Weather Conditions
- Problem
- Solution
- Discussion
- 6.11. Sending and Receiving Tweets
- Problem
- Solution
- Discussion
- 6.12. Wiring the IoT with Node-RED
- Problem
- Solution
- Installing Node-RED
- Building a Node-RED Flow
- Adding an LED Toggle
- Discussion
- 6.13. Serving Web Pages from the Bone by Using Apache
- Problem
- Solution
- Discussion
- 6.14. Communicating over a Serial Connection to an Arduino or LaunchPad
- Problem
- Solution
- Discussion
- 7. The Kernel
- 7.0. Introduction
- 7.1. Updating the Kernel
- Problem
- Solution
- Discussion
- 7.2. Building and Installing Kernel Modules
- Problem
- Solution
- Discussion
- 7.3. Controlling LEDs by Using SYSFS Entries
- Problem
- Solution
- Discussion
- 7.4. Controlling GPIOs by Using SYSFS Entries
- Problem
- Solution
- Reading a GPIO Pin via sysfs
- Writing a GPIO Pin via sysfs
- Discussion
- 7.5. Compiling the Kernel
- Problem
- Solution
- Downloading and Compiling the Kernel
- Installing the Kernel on the Bone
- Discussion
- 7.6. Using the Installed Cross Compiler
- Problem
- Solution
- Setting Up Variables
- Discussion
- 7.7. Applying Patches
- Problem
- Solution
- Discussion
- 7.8. Creating Your Own Patch File
- Problem
- Solution
- Discussion
- 8. Real-Time I/O
- 8.0. Introduction
- 8.1. I/O with BoneScript
- Problem
- Solution
- Discussion
- 8.2. I/O with C and libsoc
- Problem
- Solution
- Discussion
- 8.3. I/O with devmem2
- Problem
- Solution
- Discussion
- 8.4. I/O with C and mmap()
- Problem
- Solution
- Discussion
- 8.5. Modifying the Linux Kernel to Use Xenomai
- Problem
- Solution
- Patching the kernel
- Setting up the Bone
- Testing
- Discussion
- 8.6. I/O with PRU Speak
- Problem
- Solution
- Background
- Prerequisites
- Installation
- Runing the Kernel Module
- Running the Script
- Discussion
- Running PRU Speak via Shell
- Running PRU Speak via TCP socket
- Looking Ahead
- 9. Capes
- 9.0. Introduction
- 9.1. Using a Seven-Inch LCD Cape
- Problem
- Solution
- Discussion
- 9.2. Using a 128 x 128-Pixel LCD Cape
- Problem
- Solution
- Discussion
- 9.3. Connecting Multiple Capes
- Problem
- Solution
- Discussion
- 9.4. Moving from a Breadboard to a Protoboard
- Problem
- Solution
- Discussion
- 9.5. Creating a Prototype Schematic
- Problem
- Solution
- Discussion
- 9.6. Verifying Your Cape Design
- Problem
- Solution
- Discussion
- 9.7. Laying Out Your Cape PCB
- Problem
- Solution
- Discussion
- Customizing the Board Outline
- PCB Design Alternatives
- 9.8. Migrating a Fritzing Schematic to Another Tool
- Problem
- Solution
- Discussion
- 9.9. Producing a Prototype
- Problem
- Solution
- Discussion
- 9.10. Creating Contents for Your Cape Configuration EEPROM
- Problem
- Solution
- Discussion
- 9.11. Putting Your Cape Design into Production
- Problem
- Solution
- Discussion
- A. Parts and Suppliers
- Parts
- Prototyping Equipment
- Resistors
- Transistors and Diodes
- Integrated Circuits
- Opto-Electronics
- Capes
- Miscellaneous
- Index
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Oceny i opinie klientów: BeagleBone Cookbook. Software and Hardware Problems and Solutions Mark A. Yoder, Jason Kridner (1) Weryfikacja opinii następuję na podstawie historii zamówień na koncie Użytkownika umieszczającego opinię. Użytkownik mógł otrzymać punkty za opublikowanie opinii uprawniające do uzyskania rabatu w ramach Programu Punktowego.
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