// AppDlg.cpp : implementation file
//

#include "stdafx.h"
#include "App.h"
#include "AppDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif


// CAppDlg dialog




CAppDlg::CAppDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CAppDlg::IDD, pParent)
{
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CAppDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	DDX_Control(pDX, IDC_LIST1, listBox1);
}

BEGIN_MESSAGE_MAP(CAppDlg, CDialog)
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	//}}AFX_MSG_MAP
	ON_BN_CLICKED(IDC_BUTTON1, &CAppDlg::OnBnClickedButton1)
	ON_BN_CLICKED(IDC_BUTTON2, &CAppDlg::OnBnClickedButton2)
END_MESSAGE_MAP()


// CAppDlg message handlers

BOOL CAppDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon

	// TODO: Add extra initialization here
	listBox1.AddString(L"Niski");
	listBox1.AddString(L"Poniżej normalnego");
	listBox1.AddString(L"Normalny");
	listBox1.AddString(L"Powyżej normalnego");
	listBox1.AddString(L"Wysoki");
	listBox1.AddString(L"Czasu rzeczywistego");

	OnBnClickedButton2();

	return TRUE;  // return TRUE  unless you set the focus to a control
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CAppDlg::OnPaint()
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this function to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CAppDlg::OnQueryDragIcon()
{
	return static_cast<HCURSOR>(m_hIcon);
}



void CAppDlg::OnBnClickedButton1()
{
	int priorytet ;
	switch(listBox1.GetCurSel())
	{
	  case 0: priorytet=IDLE_PRIORITY_CLASS; break;
      case 1: priorytet=BELOW_NORMAL_PRIORITY_CLASS; break;
      case 2: priorytet=NORMAL_PRIORITY_CLASS; break;
      case 3: priorytet=ABOVE_NORMAL_PRIORITY_CLASS; break;
      case 4: priorytet=HIGH_PRIORITY_CLASS; break;
      case 5: priorytet=REALTIME_PRIORITY_CLASS; break;
      default: priorytet=NORMAL_PRIORITY_CLASS; break;
	}
	SetPriorityClass(GetCurrentProcess(),priorytet);
}

void CAppDlg::OnBnClickedButton2()
{
   int priorytet=GetPriorityClass(GetCurrentProcess());

   switch (priorytet)
   {
	  case IDLE_PRIORITY_CLASS: listBox1.SetCurSel(0); break;
      case BELOW_NORMAL_PRIORITY_CLASS: listBox1.SetCurSel(1); break;
      case NORMAL_PRIORITY_CLASS: listBox1.SetCurSel(2); break;
      case ABOVE_NORMAL_PRIORITY_CLASS: listBox1.SetCurSel(3); break;
      case HIGH_PRIORITY_CLASS: listBox1.SetCurSel(4); break;
      case REALTIME_PRIORITY_CLASS:listBox1.SetCurSel(5); break;
      default: MessageBox(L"Nie rozpoznana wartość priorytetu"); break;
   }

}
