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using System;
using System.Xml;            
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public float cloudValue {get; private set;}  
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public void OnXMLDataLoaded(string data) {
   XmlDocument doc = new XmlDocument();
   doc.LoadXml(data);                    
   XmlNode root = doc.DocumentElement;

   XmlNode node = root.SelectSingleNode("clouds");
   string value = node.Attributes["value"].Value;
   cloudValue = Convert.ToInt32(value) / 100f;     
   Debug.Log("Wartość: " + cloudValue);

   Messenger.Broadcast(GameEvent.WEATHER_UPDATED); 

   status = ManagerStatus.Started;
}
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