...
[RequireComponent(typeof(ImagesManager))]
...
public static ImagesManager Images {get; private set;}
...
void Awake() {
   Weather = GetComponent<WeatherManager>();
   Images = GetComponent<ImagesManager>();

   _startSequence = new List<IGameManager>();
   _startSequence.Add(Weather);
   _startSequence.Add(Images);

   StartCoroutine(StartupManagers());
}
...
