/*************************************************************************
 *  Compilation:  javac Draw.java
 *  Execution:    java Draw
 *
 *  Drawing library. This class provides a basic capability for creating
 *  drawings with your programs. It uses a simple graphics model that
 *  allows you to create drawings consisting of points, lines, and curves
 *  in a window on your computer and to save the drawings to a file.
 *  This is the object-oriented version of standard draw; it supports
 *  multiple indepedent drawing windows.
 *
 *  Todo
 *  ----
 *    -  Add support for gradient fill, etc.
 *
 *  Remarks
 *  -------
 *    -  don't use AffineTransform for rescaling since it inverts
 *       images and strings
 *    -  careful using setFont in inner loop within an animation -
 *       it can cause flicker
 *
 *************************************************************************/

import java.io.*;
import java.net.*;
import java.awt.*;
import java.awt.geom.*;
import java.awt.event.*;
import java.awt.image.*;
import javax.swing.*;
import javax.imageio.ImageIO;
import java.util.LinkedList;

/**
 *  <i>Draw</i>. This class provides a basic capability for
 *  creating drawings with your programs. It uses a simple graphics model that
 *  allows you to create drawings consisting of points, lines, and curves
 *  in a window on your computer and to save the drawings to a file.
 *  This is the object-oriented version of standard draw; it supports
 *  multiple indepedent drawing windows.
 *  <p>
 *  For additional documentation, see <a href="http://introcs.cs.princeton.edu/31datatype">Section 3.1</a> of
 *  <i>Introduction to Programming in Java: An Interdisciplinary Approach</i> by Robert Sedgewick and Kevin Wayne.
 */
public final class Draw implements ActionListener, MouseListener, MouseMotionListener, KeyListener {

    // pre-defined colors
    public static final Color BLACK      = Color.BLACK;
    public static final Color BLUE       = Color.BLUE;
    public static final Color CYAN       = Color.CYAN;
    public static final Color DARK_GRAY  = Color.DARK_GRAY;
    public static final Color GRAY       = Color.GRAY;
    public static final Color GREEN      = Color.GREEN;
    public static final Color LIGHT_GRAY = Color.LIGHT_GRAY;
    public static final Color MAGENTA    = Color.MAGENTA;
    public static final Color ORANGE     = Color.ORANGE;
    public static final Color PINK       = Color.PINK;
    public static final Color RED        = Color.RED;
    public static final Color WHITE      = Color.WHITE;
    public static final Color YELLOW     = Color.YELLOW;

    /**
     * Shade of blue used in Introduction to Programming in Java.
     * The RGB values are (9, 90, 266).
     */
    public static final Color BOOK_BLUE = new Color(9, 90, 166);
    
    /**
     * Shade of red used in Algorithms 4th edition.
     * The RGB values are (173, 32, 24).
     */
    public static final Color BOOK_RED = new Color(173, 32, 24);

    // default colors
    private static final Color DEFAULT_PEN_COLOR   = BLACK;
    private static final Color DEFAULT_CLEAR_COLOR = WHITE;

    // current pen color
    private Color penColor;

    // default canvas size is SIZE-by-SIZE
    private static final int DEFAULT_SIZE = 512;
    private int width  = DEFAULT_SIZE;
    private int height = DEFAULT_SIZE;

    // default pen radius
    private static final double DEFAULT_PEN_RADIUS = 0.002;

    // current pen radius
    private double penRadius;

    // show we draw immediately or wait until next show?
    private boolean defer = false;

    // boundary of drawing canvas, 5% border
    private static final double BORDER = 0.05;
    private static final double DEFAULT_XMIN = 0.0;
    private static final double DEFAULT_XMAX = 1.0;
    private static final double DEFAULT_YMIN = 0.0;
    private static final double DEFAULT_YMAX = 1.0;
    private double xmin, ymin, xmax, ymax;

    // name of window
    private String name = "Draw";

    // for synchronization
    private Object mouseLock = new Object();
    private Object keyLock = new Object();

    // default font
    private static final Font DEFAULT_FONT = new Font("SansSerif", Font.PLAIN, 16);

    // current font
    private Font font;

    // double buffered graphics
    private BufferedImage offscreenImage, onscreenImage;
    private Graphics2D offscreen, onscreen;

    // the frame for drawing to the screen
    private JFrame frame = new JFrame();

    // mouse state
    private boolean mousePressed = false;
    private double mouseX = 0;
    private double mouseY = 0;

    // keyboard state
    private LinkedList<Character> keysTyped = new LinkedList<Character>();

    /**
     * Create an empty drawing object with the given name.
     *
     * @param name the title of the drawing window.
     */
    public Draw(String name) {
        this.name = name;
        init();
    }

    /**
     * Create an empty drawing object.
     */
    public Draw() {
        init();
    }

    private void init() {
        if (frame != null) frame.setVisible(false);
        frame = new JFrame();
        offscreenImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
        onscreenImage  = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
        offscreen = offscreenImage.createGraphics();
        onscreen  = onscreenImage.createGraphics();
        setXscale();
        setYscale();
        offscreen.setColor(DEFAULT_CLEAR_COLOR);
        offscreen.fillRect(0, 0, width, height);
        setPenColor();
        setPenRadius();
        setFont();
        clear();

        // add antialiasing
        RenderingHints hints = new RenderingHints(RenderingHints.KEY_ANTIALIASING,
                                                  RenderingHints.VALUE_ANTIALIAS_ON);
        hints.put(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
        offscreen.addRenderingHints(hints);

        // frame stuff
        ImageIcon icon = new ImageIcon(onscreenImage);
        JLabel draw = new JLabel(icon);

        draw.addMouseListener(this);
        draw.addMouseMotionListener(this);

        frame.setContentPane(draw);
        frame.addKeyListener(this);    // JLabel cannot get keyboard focus
        frame.setResizable(false);
        // frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);            // closes all windows
        frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);      // closes only current window
        frame.setTitle(name);
        frame.setJMenuBar(createMenuBar());
        frame.pack();
        frame.requestFocusInWindow();
        frame.setVisible(true);
    }


    /**
     * Set the upper-left hand corner of the drawing window to be (x, y), where (0, 0) is upper left.
     *
     * @param x the number of pixels from the left
     * @param y the number of pixels from the top
     * @throws a RunTimeException if the width or height is 0 or negative
     */
    public void setLocationOnScreen(int x, int y) {
        frame.setLocation(x, y);
    }



    /**
     * Set the window size to w-by-h pixels.
     *
     * @param w the width as a number of pixels
     * @param h the height as a number of pixels
     * @throws a RunTimeException if the width or height is 0 or negative
     */
    public void setCanvasSize(int w, int h) {
        if (w < 1 || h < 1) throw new RuntimeException("width and height must be positive");
        width = w;
        height = h;
        init();
    }


    // create the menu bar (changed to private)
    private JMenuBar createMenuBar() {
        JMenuBar menuBar = new JMenuBar();
        JMenu menu = new JMenu("File");
        menuBar.add(menu);
        JMenuItem menuItem1 = new JMenuItem(" Save...   ");
        menuItem1.addActionListener(this);
        menuItem1.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_S,
                                Toolkit.getDefaultToolkit().getMenuShortcutKeyMask()));
        menu.add(menuItem1);
        return menuBar;
    }


   /*************************************************************************
    *  User and screen coordinate systems
    *************************************************************************/

    /**
     * Set the x-scale to be the default (between 0.0 and 1.0).
     */
    public void setXscale() { setXscale(DEFAULT_XMIN, DEFAULT_XMAX); }

    /**
     * Set the y-scale to be the default (between 0.0 and 1.0).
     */
    public void setYscale() { setYscale(DEFAULT_YMIN, DEFAULT_YMAX); }

    /**
     * Set the x-scale (a 10% border is added to the values)
     * @param min the minimum value of the x-scale
     * @param max the maximum value of the x-scale
     */
    public void setXscale(double min, double max) {
        double size = max - min;
        xmin = min - BORDER * size;
        xmax = max + BORDER * size;
    }

    /**
     * Set the y-scale (a 10% border is added to the values).
     * @param min the minimum value of the y-scale
     * @param max the maximum value of the y-scale
     */
    public void setYscale(double min, double max) {
        double size = max - min;
        ymin = min - BORDER * size;
        ymax = max + BORDER * size;
    }

    // helper functions that scale from user coordinates to screen coordinates and back
    private double  scaleX(double x) { return width  * (x - xmin) / (xmax - xmin); }
    private double  scaleY(double y) { return height * (ymax - y) / (ymax - ymin); }
    private double factorX(double w) { return w * width  / Math.abs(xmax - xmin);  }
    private double factorY(double h) { return h * height / Math.abs(ymax - ymin);  }
    private double   userX(double x) { return xmin + x * (xmax - xmin) / width;    }
    private double   userY(double y) { return ymax - y * (ymax - ymin) / height;   }


    /**
     * Clear the screen to the default color (white).
     */
    public void clear() { clear(DEFAULT_CLEAR_COLOR); }
    /**
     * Clear the screen to the given color.
     * @param color the Color to make the background
     */
    public void clear(Color color) {
        offscreen.setColor(color);
        offscreen.fillRect(0, 0, width, height);
        offscreen.setColor(penColor);
        draw();
    }

    /**
     * Get the current pen radius.
     */
    public double getPenRadius() { return penRadius; }

    /**
     * Set the pen size to the default (.002).
     */
    public void setPenRadius() { setPenRadius(DEFAULT_PEN_RADIUS); }

    /**
     * Set the radius of the pen to the given size.
     * @param r the radius of the pen
     * @throws RuntimeException if r is negative
     */
    public void setPenRadius(double r) {
        if (r < 0) throw new RuntimeException("pen radius must be positive");
        penRadius = r * DEFAULT_SIZE;
        BasicStroke stroke = new BasicStroke((float) penRadius, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND);
        // BasicStroke stroke = new BasicStroke((float) penRadius);
        offscreen.setStroke(stroke);
    }

    /**
     * Get the current pen color.
     */
    public Color getPenColor() { return penColor; }

    /**
     * Set the pen color to the default color (black).
     */
    public void setPenColor() { setPenColor(DEFAULT_PEN_COLOR); }

    /**
     * Set the pen color to the given color.
     * @param color the Color to make the pen
     */
    public void setPenColor(Color color) {
        penColor = color;
        offscreen.setColor(penColor);
    }

    /**
     * Get the current font.
     */
    public Font getFont() { return font; }

    /**
     * Set the font to the default font (sans serif, 16 point).
     */
    public void setFont() { setFont(DEFAULT_FONT); }

    /**
     * Set the font to the given value.
     * @param f the font to make text
     */
    public void setFont(Font f) { font = f; }


   /*************************************************************************
    *  Drawing geometric shapes.
    *************************************************************************/

    /**
     * Draw a line from (x0, y0) to (x1, y1).
     * @param x0 the x-coordinate of the starting point
     * @param y0 the y-coordinate of the starting point
     * @param x1 the x-coordinate of the destination point
     * @param y1 the y-coordinate of the destination point
     */
    public void line(double x0, double y0, double x1, double y1) {
        offscreen.draw(new Line2D.Double(scaleX(x0), scaleY(y0), scaleX(x1), scaleY(y1)));
        draw();
    }

    /**
     * Draw one pixel at (x, y).
     * @param x the x-coordinate of the pixel
     * @param y the y-coordinate of the pixel
     */
    private void pixel(double x, double y) {
        offscreen.fillRect((int) Math.round(scaleX(x)), (int) Math.round(scaleY(y)), 1, 1);
    }

    /**
     * Draw a point at (x, y).
     * @param x the x-coordinate of the point
     * @param y the y-coordinate of the point
     */
    public void point(double x, double y) {
        double xs = scaleX(x);
        double ys = scaleY(y);
        double r = penRadius;
        // double ws = factorX(2*r);
        // double hs = factorY(2*r);
        // if (ws <= 1 && hs <= 1) pixel(x, y);
        if (r <= 1) pixel(x, y);
        else offscreen.fill(new Ellipse2D.Double(xs - r/2, ys - r/2, r, r));
        draw();
    }

    /**
     * Draw a circle of radius r, centered on (x, y).
     * @param x the x-coordinate of the center of the circle
     * @param y the y-coordinate of the center of the circle
     * @param r the radius of the circle
     * @throws RuntimeException if the radius of the circle is negative
     */
    public void circle(double x, double y, double r) {
        if (r < 0) throw new RuntimeException("circle radius can't be negative");
        double xs = scaleX(x);
        double ys = scaleY(y);
        double ws = factorX(2*r);
        double hs = factorY(2*r);
        if (ws <= 1 && hs <= 1) pixel(x, y);
        else offscreen.draw(new Ellipse2D.Double(xs - ws/2, ys - hs/2, ws, hs));
        draw();
    }

    /**
     * Draw filled circle of radius r, centered on (x, y).
     * @param x the x-coordinate of the center of the circle
     * @param y the y-coordinate of the center of the circle
     * @param r the radius of the circle
     * @throws RuntimeException if the radius of the circle is negative
     */
    public void filledCircle(double x, double y, double r) {
        if (r < 0) throw new RuntimeException("circle radius can't be negative");
        double xs = scaleX(x);
        double ys = scaleY(y);
        double ws = factorX(2*r);
        double hs = factorY(2*r);
        if (ws <= 1 && hs <= 1) pixel(x, y);
        else offscreen.fill(new Ellipse2D.Double(xs - ws/2, ys - hs/2, ws, hs));
        draw();
    }


    /**
     * Draw an ellipse with given semimajor and semiminor axes, centered on (x, y).
     * @param x the x-coordinate of the center of the ellipse
     * @param y the y-coordinate of the center of the ellipse
     * @param semiMajorAxis is the semimajor axis of the ellipse
     * @param semiMinorAxis is the semiminor axis of the ellipse
     * @throws RuntimeException if either of the axes are negative
     */
    public void ellipse(double x, double y, double semiMajorAxis, double semiMinorAxis) {
        if (semiMajorAxis < 0) throw new RuntimeException("ellipse semimajor axis can't be negative");
        if (semiMinorAxis < 0) throw new RuntimeException("ellipse semiminor axis can't be negative");
        double xs = scaleX(x);
        double ys = scaleY(y);
        double ws = factorX(2*semiMajorAxis);
        double hs = factorY(2*semiMinorAxis);
        if (ws <= 1 && hs <= 1) pixel(x, y);
        else offscreen.draw(new Ellipse2D.Double(xs - ws/2, ys - hs/2, ws, hs));
        draw();
    }

    /**
     * Draw an ellipse with given semimajor and semiminor axes, centered on (x, y).
     * @param x the x-coordinate of the center of the ellipse
     * @param y the y-coordinate of the center of the ellipse
     * @param semiMajorAxis is the semimajor axis of the ellipse
     * @param semiMinorAxis is the semiminor axis of the ellipse
     * @throws RuntimeException if either of the axes are negative
     */
    public void filledEllipse(double x, double y, double semiMajorAxis, double semiMinorAxis) {
        if (semiMajorAxis < 0) throw new RuntimeException("ellipse semimajor axis can't be negative");
        if (semiMinorAxis < 0) throw new RuntimeException("ellipse semiminor axis can't be negative");
        double xs = scaleX(x);
        double ys = scaleY(y);
        double ws = factorX(2*semiMajorAxis);
        double hs = factorY(2*semiMinorAxis);
        if (ws <= 1 && hs <= 1) pixel(x, y);
        else offscreen.fill(new Ellipse2D.Double(xs - ws/2, ys - hs/2, ws, hs));
        draw();
    }

    /**
     * Draw an arc of radius r, centered on (x, y), from angle1 to angle2 (in degrees).
     * @param x the x-coordinate of the center of the circle
     * @param y the y-coordinate of the center of the circle
     * @param r the radius of the circle
     * @param angle1 the starting angle. 0 would mean an arc beginning at 3 o'clock.
     * @param angle2 the angle at the end of the arc. For example, if
     *        you want a 90 degree arc, then angle2 should be angle1 + 90.
     * @throws RuntimeException if the radius of the circle is negative
     */
    public void arc(double x, double y, double r, double angle1, double angle2) {
        if (r < 0) throw new RuntimeException("arc radius can't be negative");
        while (angle2 < angle1) angle2 += 360;
        double xs = scaleX(x);
        double ys = scaleY(y);
        double ws = factorX(2*r);
        double hs = factorY(2*r);
        if (ws <= 1 && hs <= 1) pixel(x, y);
        else offscreen.draw(new Arc2D.Double(xs - ws/2, ys - hs/2, ws, hs, angle1, angle2 - angle1, Arc2D.OPEN));
        draw();
    }

    /**
     * Draw a square of side length 2r, centered on (x, y).
     * @param x the x-coordinate of the center of the square
     * @param y the y-coordinate of the center of the square
     * @param r radius is half the length of any side of the square
     * @throws RuntimeException if r is negative
     */
    public void square(double x, double y, double r) {
        if (r < 0) throw new RuntimeException("square side length can't be negative");
        double xs = scaleX(x);
        double ys = scaleY(y);
        double ws = factorX(2*r);
        double hs = factorY(2*r);
        if (ws <= 1 && hs <= 1) pixel(x, y);
        else offscreen.draw(new Rectangle2D.Double(xs - ws/2, ys - hs/2, ws, hs));
        draw();
    }

    /**
     * Draw a filled square of side length 2r, centered on (x, y).
     * @param x the x-coordinate of the center of the square
     * @param y the y-coordinate of the center of the square
     * @param r radius is half the length of any side of the square
     * @throws RuntimeException if r is negative
     */
    public void filledSquare(double x, double y, double r) {
        if (r < 0) throw new RuntimeException("square side length can't be negative");
        double xs = scaleX(x);
        double ys = scaleY(y);
        double ws = factorX(2*r);
        double hs = factorY(2*r);
        if (ws <= 1 && hs <= 1) pixel(x, y);
        else offscreen.fill(new Rectangle2D.Double(xs - ws/2, ys - hs/2, ws, hs));
        draw();
    }


    /**
     * Draw a rectangle of given half width and half height, centered on (x, y).
     * @param x the x-coordinate of the center of the rectangle
     * @param y the y-coordinate of the center of the rectangle
     * @param halfWidth is half the width of the rectangle
     * @param halfHeight is half the height of the rectangle
     * @throws RuntimeException if halfWidth or halfHeight is negative
     */
    public void rectangle(double x, double y, double halfWidth, double halfHeight) {
        if (halfWidth  < 0) throw new RuntimeException("half width can't be negative");
        if (halfHeight < 0) throw new RuntimeException("half height can't be negative");
        double xs = scaleX(x);
        double ys = scaleY(y);
        double ws = factorX(2*halfWidth);
        double hs = factorY(2*halfHeight);
        if (ws <= 1 && hs <= 1) pixel(x, y);
        else offscreen.draw(new Rectangle2D.Double(xs - ws/2, ys - hs/2, ws, hs));
        draw();
    }

    /**
     * Draw a filled rectangle of given half width and half height, centered on (x, y).
     * @param x the x-coordinate of the center of the rectangle
     * @param y the y-coordinate of the center of the rectangle
     * @param halfWidth is half the width of the rectangle
     * @param halfHeight is half the height of the rectangle
     * @throws RuntimeException if halfWidth or halfHeight is negative
     */
    public void filledRectangle(double x, double y, double halfWidth, double halfHeight) {
        if (halfWidth  < 0) throw new RuntimeException("half width can't be negative");
        if (halfHeight < 0) throw new RuntimeException("half height can't be negative");
        double xs = scaleX(x);
        double ys = scaleY(y);
        double ws = factorX(2*halfWidth);
        double hs = factorY(2*halfHeight);
        if (ws <= 1 && hs <= 1) pixel(x, y);
        else offscreen.fill(new Rectangle2D.Double(xs - ws/2, ys - hs/2, ws, hs));
        draw();
    }

    /**
     * Draw a polygon with the given (x[i], y[i]) coordinates.
     * @param x an array of all the x-coordindates of the polygon
     * @param y an array of all the y-coordindates of the polygon
     */
    public void polygon(double[] x, double[] y) {
        int N = x.length;
        GeneralPath path = new GeneralPath();
        path.moveTo((float) scaleX(x[0]), (float) scaleY(y[0]));
        for (int i = 0; i < N; i++)
            path.lineTo((float) scaleX(x[i]), (float) scaleY(y[i]));
        path.closePath();
        offscreen.draw(path);
        draw();
    }

    /**
     * Draw a filled polygon with the given (x[i], y[i]) coordinates.
     * @param x an array of all the x-coordindates of the polygon
     * @param y an array of all the y-coordindates of the polygon
     */
    public void filledPolygon(double[] x, double[] y) {
        int N = x.length;
        GeneralPath path = new GeneralPath();
        path.moveTo((float) scaleX(x[0]), (float) scaleY(y[0]));
        for (int i = 0; i < N; i++)
            path.lineTo((float) scaleX(x[i]), (float) scaleY(y[i]));
        path.closePath();
        offscreen.fill(path);
        draw();
    }



   /*************************************************************************
    *  Drawing images.
    *************************************************************************/

    // get an image from the given filename
    private Image getImage(String filename) {

        // to read from file
        ImageIcon icon = new ImageIcon(filename);

        // try to read from URL
        if ((icon == null) || (icon.getImageLoadStatus() != MediaTracker.COMPLETE)) {
            try {
                URL url = new URL(filename);
                icon = new ImageIcon(url);
            } catch (Exception e) { /* not a url */ }
        }

        // in case file is inside a .jar
        if ((icon == null) || (icon.getImageLoadStatus() != MediaTracker.COMPLETE)) {
            URL url = Draw.class.getResource(filename);
            if (url == null) throw new RuntimeException("image " + filename + " not found");
            icon = new ImageIcon(url);
        }

        return icon.getImage();
    }

    /**
     * Draw picture (gif, jpg, or png) centered on (x, y).
     * @param x the center x-coordinate of the image
     * @param y the center y-coordinate of the image
     * @param s the name of the image/picture, e.g., "ball.gif"
     * @throws RuntimeException if the image is corrupt
     */
    public void picture(double x, double y, String s) {
        Image image = getImage(s);
        double xs = scaleX(x);
        double ys = scaleY(y);
        int ws = image.getWidth(null);
        int hs = image.getHeight(null);
        if (ws < 0 || hs < 0) throw new RuntimeException("image " + s + " is corrupt");

        offscreen.drawImage(image, (int) Math.round(xs - ws/2.0), (int) Math.round(ys - hs/2.0), null);
        draw();
    }

    /**
     * Draw picture (gif, jpg, or png) centered on (x, y),
     * rotated given number of degrees
     * @param x the center x-coordinate of the image
     * @param y the center y-coordinate of the image
     * @param s the name of the image/picture, e.g., "ball.gif"
     * @param degrees is the number of degrees to rotate counterclockwise
     * @throws RuntimeException if the image is corrupt
     */
    public void picture(double x, double y, String s, double degrees) {
        Image image = getImage(s);
        double xs = scaleX(x);
        double ys = scaleY(y);
        int ws = image.getWidth(null);
        int hs = image.getHeight(null);
        if (ws < 0 || hs < 0) throw new RuntimeException("image " + s + " is corrupt");

        offscreen.rotate(Math.toRadians(-degrees), xs, ys);
        offscreen.drawImage(image, (int) Math.round(xs - ws/2.0), (int) Math.round(ys - hs/2.0), null);
        offscreen.rotate(Math.toRadians(+degrees), xs, ys);

        draw();
    }

    /**
     * Draw picture (gif, jpg, or png) centered on (x, y), rescaled to w-by-h.
     * @param x the center x coordinate of the image
     * @param y the center y coordinate of the image
     * @param s the name of the image/picture, e.g., "ball.gif"
     * @param w the width of the image
     * @param h the height of the image
     * @throws RuntimeException if the image is corrupt
     */
    public void picture(double x, double y, String s, double w, double h) {
        Image image = getImage(s);
        double xs = scaleX(x);
        double ys = scaleY(y);
        double ws = factorX(w);
        double hs = factorY(h);
        if (ws < 0 || hs < 0) throw new RuntimeException("image " + s + " is corrupt");
        if (ws <= 1 && hs <= 1) pixel(x, y);
        else {
            offscreen.drawImage(image, (int) Math.round(xs - ws/2.0),
                                       (int) Math.round(ys - hs/2.0),
                                       (int) Math.round(ws),
                                       (int) Math.round(hs), null);
        }
        draw();
    }


    /**
     * Draw picture (gif, jpg, or png) centered on (x, y), rotated
     * given number of degrees, rescaled to w-by-h.
     * @param x the center x-coordinate of the image
     * @param y the center y-coordinate of the image
     * @param s the name of the image/picture, e.g., "ball.gif"
     * @param w the width of the image
     * @param h the height of the image
     * @param degrees is the number of degrees to rotate counterclockwise
     * @throws RuntimeException if the image is corrupt
     */
    public void picture(double x, double y, String s, double w, double h, double degrees) {
        Image image = getImage(s);
        double xs = scaleX(x);
        double ys = scaleY(y);
        double ws = factorX(w);
        double hs = factorY(h);
        if (ws < 0 || hs < 0) throw new RuntimeException("image " + s + " is corrupt");
        if (ws <= 1 && hs <= 1) pixel(x, y);

        offscreen.rotate(Math.toRadians(-degrees), xs, ys);
        offscreen.drawImage(image, (int) Math.round(xs - ws/2.0),
                                   (int) Math.round(ys - hs/2.0),
                                   (int) Math.round(ws),
                                   (int) Math.round(hs), null);
        offscreen.rotate(Math.toRadians(+degrees), xs, ys);

        draw();
    }


   /*************************************************************************
    *  Drawing text.
    *************************************************************************/

    /**
     * Write the given text string in the current font, centered on (x, y).
     * @param x the center x-coordinate of the text
     * @param y the center y-coordinate of the text
     * @param s the text
     */
    public void text(double x, double y, String s) {
        offscreen.setFont(font);
        FontMetrics metrics = offscreen.getFontMetrics();
        double xs = scaleX(x);
        double ys = scaleY(y);
        int ws = metrics.stringWidth(s);
        int hs = metrics.getDescent();
        offscreen.drawString(s, (float) (xs - ws/2.0), (float) (ys + hs));
        draw();
    }

    /**
     * Write the given text string in the current font, centered on (x, y) and
     * rotated by the specified number of degrees
     * @param x the center x-coordinate of the text
     * @param y the center y-coordinate of the text
     * @param s the text
     * @param degrees is the number of degrees to rotate counterclockwise
     */
    public void text(double x, double y, String s, double degrees) {
        double xs = scaleX(x);
        double ys = scaleY(y);
        offscreen.rotate(Math.toRadians(-degrees), xs, ys);
        text(x, y, s);
        offscreen.rotate(Math.toRadians(+degrees), xs, ys);
    }

    /**
     * Write the given text string in the current font, left-aligned at (x, y).
     * @param x the x-coordinate of the text
     * @param y the y-coordinate of the text
     * @param s the text
     */
   public void textLeft(double x, double y, String s) {
        offscreen.setFont(font);
        FontMetrics metrics = offscreen.getFontMetrics();
        double xs = scaleX(x);
        double ys = scaleY(y);
        // int ws = metrics.stringWidth(s);
        int hs = metrics.getDescent();
        offscreen.drawString(s, (float) (xs), (float) (ys + hs));
        show();
    }


    /**
     * Display on screen, pause for t milliseconds, and turn on
     * <em>animation mode</em>: subsequent calls to
     * drawing methods such as <tt>line()</tt>, <tt>circle()</tt>, and <tt>square()</tt>
     * will not be displayed on screen until the next call to <tt>show()</tt>.
     * This is useful for producing animations (clear the screen, draw a bunch of shapes,
     * display on screen for a fixed amount of time, and repeat). It also speeds up
     * drawing a huge number of shapes (call <tt>show(0)</tt> to defer drawing
     * on screen, draw the shapes, and call <tt>show(0)</tt> to display them all
     * on screen at once).
     * @param t number of milliseconds
     */
    public void show(int t) {
        defer = false;
        draw();
        try { Thread.currentThread().sleep(t); }
        catch (InterruptedException e) { System.out.println("Error sleeping"); }
        defer = true;
    }


    /**
     * Display on-screen and turn off animation mode:
     * subsequent calls to
     * drawing methods such as <tt>line()</tt>, <tt>circle()</tt>, and <tt>square()</tt>
     * will be displayed on screen when called. This is the default.
     */
    public void show() {
        defer = false;
        draw();
    }

    // draw onscreen if defer is false
    private void draw() {
        if (defer) return;
        onscreen.drawImage(offscreenImage, 0, 0, null);
        frame.repaint();
    }


   /*************************************************************************
    *  Save drawing to a file.
    *************************************************************************/

    /**
     * Save to file - suffix must be png, jpg, or gif.
     * @param filename the name of the file with one of the required suffixes
     */
    public void save(String filename) {
        File file = new File(filename);
        String suffix = filename.substring(filename.lastIndexOf('.') + 1);

        // png files
        if (suffix.toLowerCase().equals("png")) {
            try { ImageIO.write(offscreenImage, suffix, file); }
            catch (IOException e) { e.printStackTrace(); }
        }

        // need to change from ARGB to RGB for jpeg
        // reference: http://archives.java.sun.com/cgi-bin/wa?A2=ind0404&L=java2d-interest&D=0&P=2727
        else if (suffix.toLowerCase().equals("jpg")) {
            WritableRaster raster = offscreenImage.getRaster();
            WritableRaster newRaster;
            newRaster = raster.createWritableChild(0, 0, width, height, 0, 0, new int[] {0, 1, 2});
            DirectColorModel cm = (DirectColorModel) offscreenImage.getColorModel();
            DirectColorModel newCM = new DirectColorModel(cm.getPixelSize(),
                                                          cm.getRedMask(),
                                                          cm.getGreenMask(),
                                                          cm.getBlueMask());
            BufferedImage rgbBuffer = new BufferedImage(newCM, newRaster, false,  null);
            try { ImageIO.write(rgbBuffer, suffix, file); }
            catch (IOException e) { e.printStackTrace(); }
        }

        else {
            System.out.println("Invalid image file type: " + suffix);
        }
    }


    /**
     * This method cannot be called directly.
     */
    public void actionPerformed(ActionEvent e) {
        FileDialog chooser = new FileDialog(frame, "Use a .png or .jpg extension", FileDialog.SAVE);
        chooser.setVisible(true);
        String filename = chooser.getFile();
        if (filename != null) {
            save(chooser.getDirectory() + File.separator + chooser.getFile());
        }
    }


   /*************************************************************************
    *  Mouse interactions.
    *************************************************************************/

    /**
     * Is the mouse being pressed?
     * @return true or false
     */
    public boolean mousePressed() {
        synchronized (mouseLock) {
            return mousePressed;
        }
    }

    /**
     * What is the x-coordinate of the mouse?
     * @return the value of the x-coordinate of the mouse
     */
    public double mouseX() {
        synchronized (mouseLock) {
            return mouseX;
        }
    }

    /**
     * What is the y-coordinate of the mouse?
     * @return the value of the y-coordinate of the mouse
     */
    public double mouseY() {
        synchronized (mouseLock) {
            return mouseY;
        }
    }


    /**
     * This method cannot be called directly.
     */
    public void mouseClicked(MouseEvent e) { }

    /**
     * This method cannot be called directly.
     */
    public void mouseEntered(MouseEvent e) { }

    /**
     * This method cannot be called directly.
     */
    public void mouseExited(MouseEvent e) { }

    /**
     * This method cannot be called directly.
     */
    public void mousePressed(MouseEvent e) {
        synchronized (mouseLock) {
            mouseX = userX(e.getX());
            mouseY = userY(e.getY());
            mousePressed = true;
        }
    }

    /**
     * This method cannot be called directly.
     */
    public void mouseReleased(MouseEvent e) {
        synchronized (mouseLock) {
            mousePressed = false;
        }
    }

    /**
     * This method cannot be called directly.
     */
    public void mouseDragged(MouseEvent e)  {
        synchronized (mouseLock) {
            mouseX = userX(e.getX());
            mouseY = userY(e.getY());
        }
    }

    /**
     * This method cannot be called directly.
     */
    public void mouseMoved(MouseEvent e) {
        synchronized (mouseLock) {
            mouseX = userX(e.getX());
            mouseY = userY(e.getY());
        }
    }


   /*************************************************************************
    *  Keyboard interactions.
    *************************************************************************/

    /**
     * Has the user typed a key?
     * @return true if the user has typed a key, false otherwise
     */
    public boolean hasNextKeyTyped() {
        synchronized (keyLock) {
            return !keysTyped.isEmpty();
        }
    }

    /**
     * What is the next key that was typed by the user?
     * @return the next key typed
     */
    public char nextKeyTyped() {
        synchronized (keyLock) {
            return keysTyped.removeLast();
        }
    }

    /**
     * This method cannot be called directly.
     */
    public void keyTyped(KeyEvent e) {
        synchronized (keyLock) {
            keysTyped.addFirst(e.getKeyChar());
        }
    }

    /**
     * This method cannot be called directly.
     */
    public void keyPressed(KeyEvent e) { }

    /**
     * This method cannot be called directly.
     */
    public void keyReleased(KeyEvent e) { }




    /**
     * Test client.
     */
    public static void main(String[] args) {

        // create one drawing window
        Draw draw1 = new Draw("Test client 1");
        draw1.square(.2, .8, .1);
        draw1.filledSquare(.8, .8, .2);
        draw1.circle(.8, .2, .2);
        draw1.setPenColor(Draw.MAGENTA);
        draw1.setPenRadius(.02);
        draw1.arc(.8, .2, .1, 200, 45);


        // create another one
        Draw draw2 = new Draw("Test client 2");
        draw2.setCanvasSize(900, 200);
        // draw a blue diamond
        draw2.setPenRadius();
        draw2.setPenColor(Draw.BLUE);
        double[] x = { .1, .2, .3, .2 };
        double[] y = { .2, .3, .2, .1 };
        draw2.filledPolygon(x, y);

        // text
        draw2.setPenColor(Draw.BLACK);
        draw2.text(0.2, 0.5, "black text");
        draw2.setPenColor(Draw.WHITE);
        draw2.text(0.8, 0.8, "white text");
    }

}
