David - ebooki
Tytuły autora: David dostępne w księgarni Ebookpoint
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OpenGL 4 Shading Language Cookbook. Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17 - Third Edition
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Fizyka dla programistów gier
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Build Your Own Metaverse with Unity. A practical guide to developing your own cross-platform Metaverse with Unity3D and Firebase
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Elevating Game Experiences with Unreal Engine 5. Bring your game ideas to life using the new Unreal Engine 5 and C++ - Second Edition
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Unity Artificial Intelligence Programming. Add powerful, believable, and fun AI entities in your game with the power of Unity - Fifth Edition
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Game Development Patterns with Unity 2021. Explore practical game development using software design patterns and best practices in Unity and C# - Second Edition
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Game Development Projects with Unreal Engine. Learn to build your first games and bring your ideas to life using UE4 and C++
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Unity Game Optimization. Enhance and extend the performance of all aspects of your Unity games - Third Edition
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Unity Artificial Intelligence Programming. Add powerful, believable, and fun AI entities in your game with the power of Unity 2018! - Fourth Edition
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Libgdx Cross-platform Game Development Cookbook. Harness LibGDX to create cross-platform 2D games with more than 75 practical recipes covering everything from AI to building LibGDX Bitmap fonts
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Creating E-Learning Games with Unity. Develop your own 3D e-learning game using gamification, systems design, and gameplay programming techniques
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Physics for Game Developers. Science, math, and code for realistic effects. 2nd Edition
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AI for Game Developers. Creating Intelligent Behavior in Games
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Java. Tworzenie gier