Writing Game Center Apps in iOS. Bringing Your Players Into the Game
- Autor:
- Vandad Nahavandipoor
- Ocena:
- Bądź pierwszym, który oceni tę książkę
- Stron:
- 80
- Dostępne formaty:
-
ePubMobi
Opis ebooka: Writing Game Center Apps in iOS. Bringing Your Players Into the Game
Now that Apple has introduced the GameKit framework to its iOS SDK, you can integrate Game Center features directly into your iPhone and iPad apps. This concise cookbook shows you how it's done, with 18 targeted recipes for adding leaderboards, user authentication, achievements, multiplayer games, and many other features.
How do you display players' scores and achievements? How do you create Game Center accounts and add friends? Each recipe in this book includes a simple code solution you can put to work immediately, along with a detailed discussion that offers insight into why and how the recipe works.
Recipes include techniques to:
- Set up Game Center for an iOS App
- Use block objects and Grand Central Dispatch to write Game Center apps
- Authenticate a local player in Game Center
- Use iTunes Connect to create leaderboards and achievements
- Retrieve leaderboard and achievement information programmatically
- Handle players' state changes in multiplayer games
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Ebooka "Writing Game Center Apps in iOS. Bringing Your Players Into the Game" przeczytasz na:
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Audiobooka "Writing Game Center Apps in iOS. Bringing Your Players Into the Game" posłuchasz:
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Kurs Video "Writing Game Center Apps in iOS. Bringing Your Players Into the Game" zobaczysz:
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w aplikacjach Ebookpoint i Videopoint na Android, iOS, HarmonyOs
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Szczegóły ebooka
- ISBN Ebooka:
- 978-14-493-0863-6, 9781449308636
- Data wydania ebooka:
- 2011-04-22 Data wydania ebooka często jest dniem wprowadzenia tytułu do sprzedaży i może nie być równoznaczna z datą wydania książki papierowej. Dodatkowe informacje możesz znaleźć w darmowym fragmencie. Jeśli masz wątpliwości skontaktuj się z nami sklep@ebookpoint.pl.
- Język publikacji:
- angielski
- Rozmiar pliku ePub:
- 2.7MB
- Rozmiar pliku Mobi:
- 2.7MB
Spis treści ebooka
- Writing Game Center Apps in iOS
- SPECIAL OFFER: Upgrade this ebook with OReilly
- A Note Regarding Supplemental Files
- Preface
- Conventions Used in This Book
- Using Code Examples
- Safari Books Online
- How to Contact Us
- Acknowledgments
- 1. Game Center
- Introducing GCD and Block Objects
- Problem
- Solution
- Discussion
- See Also
- Introducing GCD and Block Objects
- Creating Game Center Accounts
- Problem
- Solution
- Discussion
- See Also
- Setting Up Game Center for an iOS App
- Problem
- Solution
- Discussion
- See Also
- Adding the Game Kit Framework
- Problem
- Solution
- Discussion
- See Also
- Authenticating the Local Player in Game Center
- Problem
- Solution
- Discussion
- See Also
- Retrieving the Local Players Information
- Problem
- Solution
- Discussion
- See Also
- Adding Friends in Game Center
- Problem
- Solution
- Discussion
- See Also
- Retrieving the Local Players Friends Information
- Problem
- Solution
- Discussion
- See Also
- Creating Leaderboards in iTunes Connect
- Problem
- Solution
- Discussion
- See Also
- Reporting Scores to Leaderboards
- Problem
- Solution
- Discussion
- See Also
- Retrieving Leaderboards Information Programmatically
- Problem
- Solution
- Discussion
- See Also
- Displaying Leaderboards to Players
- Problem
- Solution
- Discussion
- See Also
- Creating Achievements in iTunes Connect
- Problem
- Solution
- Discussion
- See Also
- Reporting Achievements to Game Center
- Problem
- Solution
- Discussion
- See Also
- Retrieving Achievements Information Programmatically
- Problem
- Solution
- Discussion
- See Also
- Displaying Achievements to Players
- Problem
- Solution
- Discussion
- See Also
- Supporting Multiplayer Games and Matchmaking
- Problem
- Solution
- Discussion
- See Also
- Handling Players State Changes in Multiplayer Games
- Problem
- Solution
- Discussion
- See Also
- About the Author
- SPECIAL OFFER: Upgrade this ebook with OReilly
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